+ If Med Planet Terminal been triggerd bypass the 6 rooms and execute this script.
+ If Bentos Storyline has been triggered
+ If Bentos Storyline has been triggered
Doctor Thompson: Ah There you are commander, here's The New XI Planet Database Terminal. What do you think? Looks good? From here you will be able to find out anything about the planets. Use Terminal (script below) Ask the Doctor who put this ugly looking terminal here. (script below) Leave Planetary System Terminal System: Odiena Planet: Prixma Wildlife: Has Poisonous plants, Creatures are also Hostile. Recommendations: Stock up on plenty of Remedies. |
Doctor Thompson: This terminal will help you check the planets out FIRST before you land on them I decided according to my authority on this ship to install in this terminal, I went to Lindsey and got a spare terminal from him and one of the engineers to install it in my sick bay, now if you need to know more about a planet, you can come here to this terminal. Then maybe I won't have to use the decontamination chamber anymore.
|
Doctor Thompson: I didn't have time to write up all the history and everything else about the planet I've been too busy researching other things. But yes I put this little terminal together in a hurry. You can also purchase some remedies from it. As for the pages, it will be avaliable later on when I find time. Purchase Remedies from terminal Search Another Planet Leave Terminal Ask the Doctor to refill the machine.(if run out of remedies) + The Machine is Empty. |
Med Dead End WARNING This Room Rotates 6 Rooms.
+ If been down at Tesseract Prime Ruins to obtain Dna Sample.
Commander: We were visiting the ruins area down on the planet
and we found you a little something.
Storm Tosses the dna sample over to Dr. Thompson
Commander: The Dna Sample you asked for.
Dr. Thompson: Thanks, we will need some time to work this out. I will let you know of the results soon.
--------------------
Random Array
If Value 1 goto medrancontl (switch 1 script below)
If Value 2 goto med2
if Value 3 goto med3
if Value 4 goto med4
if Value 5 goto med5
if Value 6 goto Med6 (Broken Pipe Engineer Storyline) Mysterious Glowing Red Door
SWITCH #1
+ You Cannot go any further, the way is blocked by falling pipes.
+ If been down at Tesseract Prime Ruins to obtain Dna Sample.
Commander: We were visiting the ruins area down on the planet
and we found you a little something.
Storm Tosses the dna sample over to Dr. Thompson
Commander: The Dna Sample you asked for.
Dr. Thompson: Thanks, we will need some time to work this out. I will let you know of the results soon.
--------------------
Random Array
If Value 1 goto medrancontl (switch 1 script below)
If Value 2 goto med2
if Value 3 goto med3
if Value 4 goto med4
if Value 5 goto med5
if Value 6 goto Med6 (Broken Pipe Engineer Storyline) Mysterious Glowing Red Door
SWITCH #1
+ You Cannot go any further, the way is blocked by falling pipes.
Commander: Another ship repair for Jacobs. He must be tired off his feet by now let's keep searching. Credit Value Array If Pickcred22 EQU 0 echo. + There are no more credits here. if Pickcred22 GTR 1 + You find %spin% amount of credits here. Take Credits Return Back to Medical Bay Area Return Back To Captain Quarters Area |
SWITCH #2
Array to Determine if Credits exist or not
set /a spin=%random% %%10+4
+ You run into a dead end.
if Array Num EQU 10 You Find A Large Amount of Credits Here.
Return back to Captain Quarters
Array to Determine if Credits exist or not
set /a spin=%random% %%10+4
+ You run into a dead end.
if Array Num EQU 10 You Find A Large Amount of Credits Here.
Return back to Captain Quarters
SWITCH #3 - Only show the note if Player has triggered the Flag from Barracks area.
+ You ran nito a dead end.
FLAG CHECk:
If janicenoter EQU 1 + There is a note here.
if janicenoter EQU 0 Back to Captain Quarters.
SWITCH #4
Array to Determine Credit Values
set /a spin=%random% %%11+1 - credit value
set /a big=%random% %%80+10 - bonus value
If Array Picks 1 + You Find %big% credits lying on the floor.
If Array Picks 1 + You obtain %big% amount of credits.
If Array Picks 2 You Find Nothing.
If Array Picks 3 You find a health boost.
if Array Picks 4 Storm runs into a Needle Spike Trap. 100 Damage done.
+ You ran nito a dead end.
FLAG CHECk:
If janicenoter EQU 1 + There is a note here.
if janicenoter EQU 0 Back to Captain Quarters.
SWITCH #4
Array to Determine Credit Values
set /a spin=%random% %%11+1 - credit value
set /a big=%random% %%80+10 - bonus value
If Array Picks 1 + You Find %big% credits lying on the floor.
If Array Picks 1 + You obtain %big% amount of credits.
If Array Picks 2 You Find Nothing.
If Array Picks 3 You find a health boost.
if Array Picks 4 Storm runs into a Needle Spike Trap. 100 Damage done.
Commander: I don't know Storm, but I think its about time to gather the crew together in the cargo bay and find out just who has been setting all these traps on the ship without me even knowing about it, there shouldn't be any traps along this area. back to Captain Quarters. If Array picks 5 You find %spin% credits on the floor. add to credit total. If Array Picks 6 You find 12 credits on he floor. If Array Picks 7 Axel Triggers off a Needle Spike Trap. 200 damage done. Commander: Ouch, ok that does it, just who has been planting traps on my ship? It's time I had a word with the crew to find out who is responsible. if Array Picks 8-11 You find nothing. Return Back to Captain Quarters |
SWITCH #5
+ There is a chest sitting here.
Open the Chest
Return to Captain Quarters.
Open Chest - You open the chest and find.
If Array Picks 1 + 2 credits inside.
If Array Picks 2 + 1 Pebble
If Array Picks 3 + A tech Security Credit Boost
If Techtrap EQU 0 echo. You find nothing.
SWITCH #6
+ You find one of the engineers here.
+ There is a chest sitting here.
Open the Chest
Return to Captain Quarters.
Open Chest - You open the chest and find.
If Array Picks 1 + 2 credits inside.
If Array Picks 2 + 1 Pebble
If Array Picks 3 + A tech Security Credit Boost
If Techtrap EQU 0 echo. You find nothing.
SWITCH #6
+ You find one of the engineers here.
Grimsby: I'm still right in the middle of these repairs I'm doing.. As I said before the break in this pipe was pretty bad. I'm still not done with the repairs yet to clear the corridor it will take me a while. Come back again later. Back To Captain Quarters |
Grimsbypipe 3
+ The Engineer is still busy repairing the pipe. Completion: 30%
Back to Captain Quarters
Grisbypipe4
+ The Engineer is still busy repairing the pipe. Completion: 50%
+ The Engineer is still busy repairing the pipe. Completion: 30%
Back to Captain Quarters
Grisbypipe4
+ The Engineer is still busy repairing the pipe. Completion: 50%
Random Array of 17 responses from the Engineer: (only 1 entry out of the list is picked and then displayed each time the game is run.) 1. Are you kidding me, this was a severe break, I'm only halfway through doing all the repairs. I've still got to seal the pipe. 2. You must be joking, I'm only halfway in the repairs. 3. The repair job is not finished yet. still some more work to do. 4. Its not finished yet Storm. Be paitent. 5. Not yet, still need to seal this breach. 6. Its only half completed. Not fully repaired yet. 7. Do you mind? I don't like people looking over my shoulder when I'm trying to work. 8. Stop crowding my space. Let me work. 9. Storm, please move out of the way, you are blocking my light, I can't see what I'm doing. 10. Commander, you are standing in the way of my light. I need to see what I'm doing. 11. I'm still busy fixing this pipe. 12. Can't you see I'm still working on the pipe? 13. It will take a little more time Commander. 14. Still not ready yet. 15. This may take a little bit more longer than expected. 16. This was quite a bad break. It takes a while to repair these things. 17. I've still to weld this last section in. Then it will be repaired. |
Grimsbypipe5
+ The Engineer is still busy fixing the pipe Completion 80%
+ The Engineer is still busy fixing the pipe Completion 80%
Random Array 8 Responses rom Engineeri
1. I'm Nearly finished repairing the breach Commander. Just got all this mess to clear away. 2. This was sure a bad break commander, but i'm nearly done. 3. We were lucky we didn't have t find a complete replacement. 4. I was able to save most of the pipe. 5. I'm bushed, that was alot of work 6. The pipe seems to be fully functioning for now. Any problems let me know. 7. This should do it. There, just a few more tweaks left. 8. I'm just about done here. All in a good day's work. |
+ You come across a strange door with a red glow underneath it
Computer: Unknown, unable to penetrate, forcefield is interfering with sensor scanners. Properties of source unknown. Field Interference extends for about 30 metres. in circumference, it may enclose also other doors leading to this area. Cannot penetrate the field. Oh dear, what a conundrum. I do not know how to solve it. |
Array of 6 Responses from Storm
1. Yeouch, well hitting my fist against it did nothing, how about I use my trusty gun, that will take care of it. 2. Storm: Ouch, that hurt my hand. The door is too solid. 3 Storm: My gun would be more easier to blast open this door. 4. Storm: Hitting it doesn't do anything. 5. Storm: I doubt a mine would blast this door open either. 6. Storm: Try again Commander. We will be here all day. |