Dr. Thompson: Just tell him to get rid of them before I quarantine them myself and throw them off the ship. I am the chief medical officer and if I think those crystals are a health hazard and a potential danger to the crew long term-health and safety then i will exercise my authority to protect the ship.
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Commander: (sigh) I'll sort this out with the doctor when I get back. Axel out. + If you have Biopulse Commander: I guess its time now to try out that new Pulse Shock upgrade. I recently obtained. Use Bio Pulse Shock on Sloops + Axel sends out a bio plasma shockwave to Sloops + 1,000 Damage was done to the Sloops. Commander Array 1 of 8 Commander: Wow, it works. It was more effective than I thought it would be. Commander: Down they all go. Commander: Now that's more like it. Commander: Wow, flattened. big time. Commander: This will come in handy Commander: Things are looking up Commander: There's hope after all. Commander: Now these Sloops will know who is boss. + The Sloops are stunned , but they are quickly recovering. |
Array 1 of 24
1.Commander: So, you Want some more of this? 2. Commander: Back so soon? 3. Commander: Ooh did that hurt? 4. Commander: Arggh that didn't stun them for very long. 5. Commander: That didn't keep them down as I hoped it would. Drat these developers and their stupid little patheic timers. 6. Commander: Stay DOWN 7. Commander: Go away from me. 8. Commander: Aww, i was hoping that pulse would've knocked them out for a while at least. 9. Commander: Stupid biopulse, its not so effective as I thought it would be against these Sloops. Its just not powerful enough. 10. Commander: Rats, Stun them STUN THEM. 11. Commander: Arrghh, i will have to get it upgraded, its still too weak to do much to these Sloops. 12. Commander: I don't like sloops that fight back. Or sloops that won't stay down. That suit should've stopped them in their tracks. 13. Commander: How are you feeling now Sloops? 14. Commander: That will teach you. 15. Commander: I guess you Sloops will learn no other way except the hard way. 16. Commander: Do come again. 17. Commander: Back for more? 18. Commander: How do you like that? 19. Commander: You won't be so fast on your feet now. Oh drat. they've recovered. 20. Commander: The stun didn't last very long, I WANT A REFUND. That's an order. 21. Commander: I'm not happy with the result. 22. Commander: Arggh it has to be upgraded. Its not effective enough yet. 23. Commander: Oh Well that didn't do much, after this back to the ship I go to get upgraded. 24. Commander: Oh no, they didn't stay down for very long. |
Array 1 of 9 Biosuit Audio
1. Warning, Cannot initiate pulse, 5 seconds before pulse can be released. 2. Warning, In Cooldown mode, please wait. 3. Cannot release pulse, still in cooldown mode. Please Wait until ready. 4. Unable to power up Pulse. System has not yet fully initialized. 5. Cannot initiate the Pulse, Cooldown mode is activated. 6. Override command has been Accepted. Initiating Pulse. && pause && goto biogo1 7. Critical overload will occur if reset is pushed too many times. 8. Warning, system overload, cooldown initiated. 9. Warning, suit cannot power up, still in cooldown mode. Please wait for initialization. |
Array 1 of 3
1. Commander: You miserable biotic suit, I need you to work for me right now. 2. Commander: Oh come on work, WORK. Work now. Not work for me later. 3. Commander: Argh, drat these annoying cooldowns... They should not exist when I'm right in the middle of combat. Whoever thought of putting countdown delay timers in the middle of a combat situation should be fired. I'll have to talk to Lindsey about removing them. Bioimplant suit: (Audio) 2 seconds to initiate pulse. Bioimplant Suit: (Audio) Warning, In Cooldown mode, please wait. Bioimplant Suit: (Audio) Cannot release pulse, still in cooldown mode. Please Wait until ready. Bioimplant Suit: (Audio) Unable to power up Pulse. System has not yet fully initialized. Bioimplant Suit: (Audio) Cannot initiate the Pulse, Cooldown mode is activated. Bioimplant Suit: (Audio) Override command has been Accepted. Initiating Pulse. Bioimplant Suit: (Audio) Warning, system will overload if button is pushed too many times. Bioimplant Suit: (Audio) Warning, system overload, cooldown initiated. Bioimplant Suit: (Audio) Warning, suit cannot power up, still in cooldown mode. Please wait for initialization. + The sloops start moving toward Axel and attack again. Axel loses 100 health. Bioimplant suit: (Audio) Error, resetting parameters. Re-Callibrating Targets, found. Initiating 2 seconds to pulse. |
Array 1 of 3
1. Commander: You miserable biotic suit, I need you to work for me right now. 2. Commander: Oh come on work, WORK. Work now. Not work for me later. 3. Commander: Argh, drat these annoying cooldowns... They should not exist when I'm right in the middle of combat. Whoever thought of putting countdown delay timers in the middle of a combat situation should be fired. I'll have to talk to Lindsey about removing these annoying timers. |
Commander: Leave the firemines for now Storm, I will have to upgrade the suit again to give it more power.. + Axel releases another bio implant shockwave to the Sloops. + 1,000 more damage to the sloops. They all go down in a heap. They are defeated. + Obtained 2 Vials of Goo + Obtained 200 credits + Obtained 1 Stinky Urn |
Cronis: Everytime we open an urn in this game, there's always something nasty in it. so be careful Herc. Open Stinky Urn Leave it for now + You open the urn and find 1 Topazi Gem stone inside. + You open the urn and find 2 Health boosts inside. + You open the urn and find 1 Persuade boost inside. + You open the urn and find 1 Tech Security Credit inside. |
Rex: She aint kidding, I wish I was off this miserable planet permanently and to never return back here ever again. it should be condemned as a health hazard for all respectful creatures. It is an offense to the very essence of life itself. Besai is an abomination. Just like Abomination Gensis. That wretched little space station we visited.
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+ If Abort Genesis Research Station has been visited
Rex: Well I was thinking that it needs a new name change because its an Abomination Genesis to me. + If Abort Genesis Research Station has NOT been visited Rex: She's right, Besai it is a very miserable place, this place is like going through hell compared to the worlds we are used to visiting. I don't care what the pretty holiday brochures have to say about it. There's something very ugly and sinister about this planet. |
Storm: I don't like this place at all. I can't use my gun on it, its no fun, and it smells terrible.
it is full of slime and goo, it is a health hazard for all, including myself as well. The sooner we get out of this awful place and into some fresh air, the better it will be for all of us. We are not Besians and this air on Besai is hostile to us. |
Stinky Urn #4 Array 1 of 4
1. You open the Stinky Urn and find nothing.
2. + You open the stinky urn and find 2 Sloop Slimeballs inside.
1. You open the Stinky Urn and find nothing.
2. + You open the stinky urn and find 2 Sloop Slimeballs inside.
Herc Commander: Hes mine. Eww, there's too much slime, on second thoughts, you take him. + Sloop A has %livesloop01hp% health remaining. + Sloop A begins to fire Slimballs at Loana. + Loana dodges + Axel attacks for 200 more damage to Sloop A + Sloop A has been defeated. + Obtained 1 Vial of Sloop Goo + Obtained 200 credits + Obtained 1 health Boost. |
Storm: I got no use for a ball of slime as I'm not a Sloop. 3. + You open the urn and find 110 credits . 4. + You open the urn and find some scrap metal inside 5. + You open the urn and find a Red Ruby inside Storm: Might be valuable on some worlds but I doubt on this one. 6. + You open the urn and find a sneak boost inside. 7. + You open the urn and find 2 credits. 8. + You open the urn and find a Book on Sloops inside. Read The Book 9. + You open the urn and find it contains nothing. Storm: We better keep our eye on those Sloops they are watching. Stinky Urn #2 Array 1 of 9 1. You open the Stiny Urn and find a dead sloop inside. Storm: Yeew, gross what an ugly sight. 2. + You open the urn and find 2 health boosts. 3. + You open the urn and find 2 health boosts. 4. + You open the urn and find 1 persuade inside 5. + You open the urn and find nothing inside. 6. + You open the urn and find nothing. 7. + You open the urn and find a Music Droid Software upgrade package inside. |