Commander: Oh great, so now you tell me.
+ If Panstuffs exist
Random Array to choose type of encounter
1. Fight #1 Fight Panstuffs (script below)
2. Fight #2 Fight Panstuffs (script below div)
3. Fight #3 Fight Panstuffs (script below 2nd div)
+ If already defeated
Enter The Catacombs
Alex attacks Panstuff #1 for 200 damage
Panstuff #2 lunges towards Alex and connects for 100 damage.
Storm hits Panstuff #1 for 500 more damage.
Loana: Its my turn.
+ Loana hits Double Heel Crush Kick and does 700 damage to
+ Panstuff 1 has been defeated.
+ There is one panstuff remaining.
+ You obtain 2000 credits
+ You obtain a Panstuff Supa Health Booster
Loana: Well, that wasn't so hard was it? One down and one more to go.
+ Array to determine if Remaining Panstuff Monster takes a potion or not.
+ Array picks 1 he drinks the potion. (script below)
* If Array picks 2 he doesn't drink the potion and his health remains normal.
Storm: Oh no, he had a Super Health boost on him, hes just drunk the potion His HP has doubled. He now has 11,000 HP instead of 6,000. We got our work cut out for us. We will have to all work together to bring him down. Watch out, their attack strength will also be increased.
+ Panstuff #2 has 11000 Health remaining.
Storm: Sorry, now you know. Let's just concentrate on taking this Panstuff down. Then again, if we find Panstuff accessories it will make the job more easier, we need to find the Panstuff shield, that will boost your health while you are wearing it so you don't have to keep on taking potions all the time.
Storm: Oh don't worry about me, I'm tough, arghh, I will survive. I always do and whoa, watch it with that claw. besides, the shields will hold, erm I think whoaaaa I'm flying again, but those Panstuffs ouch take it easy with me will ya, will get theirs when I finally do get out of this predicament ouch.
Nosey Nella Parkas; That all depends if this is a nice array or its a nasty array. A
nice array will give you plenty of slots, and a bad array will only give you 2 slots
giving you a higher chance of repeating the same scenario again and again, I learnt
that from the programming department. Tehehe. it might be the same with these Panstuffs.
+ T6 Unit is busy having a memory breakdown due to Nella's tricky tongue logic.
+ Storm is kicked aside and the Panstuff leaves.
Array of pansuff comments
Panstuff #1: Aweee, this ball is no fun, its suddenly gone all flat.
Panstuff #2: Its not bouncing so good anymore.
Panstuff #1: Maybe it wasn't designed to be bounced or thrown around.
Panstuff #1: They don't make them like they used to.
Panstuff #2: Gone flat already. Bah, I thought they were more reliable than that.
Storm: Oh you silly creatures. Shields are not meant to be thrown around like a basketball. Oooh, that smarts.
Storm: Maybe, I can't say the same for my shields. I think they will recover if given some time. I was really getting knocked around. I still feel a little bit giddy on my feet after going through that ordeal. I am not used to being thrown all about, usually its me doing all the throwing or the blasting.