12-Tier DROID STATION Ship with 4,711 Droids on it that you have to get rid of !!!!
THE GRINDER MISSION SCRIPT
:startlock cls echo. Credits:%tesscredits% sound play spacestation.wav echo. ------------------------------------------------------------------- echo. echo. No sooner than you open the airlock door to decompres the area, you are echo. surprised by a rogue runaway droid, it is shooting its laser gun echo. all over the place. it is all out of control. echo. if %storm% EQU 1 echo. Storm: Look out for that laser beam, I'll take care of this little problem. if %storm% EQU 1 bg sleep 2000 && sound play bwidow2.wav if %storm% EQU 1 echo. && bg sleep 300 && sound play ratdeath1.wav if %storm% EQU 2 echo. The droid is destroyed and explodes into pieces. && set /a statdroid=%statdroid%+1
echo. echo. if %loana% EQU 1 echo. Loana: WIll someone fix that crazy robot before someone gets hurt. && bg sleep 2000 if %yurobi% EQU 1 echo. I do not like the looks of this. echo. echo. Ship's Computer: It may help you to know Captain, that my scanners echo. have calculated all of the Autonomous that are aboard that station, echo. and the total number of droids is 4,711. Most of them are all out echo. of control. Something has happened on this station.... It looks echo. like you got your hands full here Commander. You will have to go echo. through most of them in order to gain access to the Controls for doing echo. the Ship Upgrades.... sound play Computermsg008.wav bg sleep 33000 cls echo. Credits:%tesscredits% echo. echo. Skinar: Unfortunately, the computer is right commander. We have to echo. clear out all those androids from the station first before you can access echo. the ships Upgrade control system.... Or find a way to disable all of echo. them. There's no knowing that these androids will do because their echo. behavior routines are all unstable and erractic. These droids have echo. gone all haywire from their normal programming and we don't know why. echo. sound play Skinar091.wav bg sleep 34000 cls echo. Credits:%tesscredits% echo. Captain: Well I guess that was the small little detail that Parks left out echo. when he asked me to come to this station. He didn't tell me that echo. four thousand droids were running around on the loose. echo. sound play Comander104.wav
set /a spin=%random% %%6+1 if %spin% EQU 1 echo. Commander: Yet I don't know why all these droids on the station have gone out of control. if %spin% EQU 2 echo. Commander: There must be something or someone controlling them. if %spin% EQU 3 echo. Commander: They shouldn't be behaving like this. if %spin% EQU 4 echo. Commander: This is not normal behavior coming from them. if %spin% EQu 5 echo. Commander: Someone has sabotaged the droids on thi station and turned them hostile. if %spin% EQU 6 echo. Commander: I wonder what their agenda is/
bg sleep 20000 cls echo. Credits:%tesscredits% echo. Skinar: You will have to fight your way through them, Commander. Good echo. luck, you will be needing it. 4711 crazy Droids, boy glad I'm echo. not down there. Oh, by the way, I left out one small detail. They echo. are armed. echo. sound play Skinar092.wav bg sleep 14000 cls echo. Credits:%tesscredits% echo. Captain: Oh Thanks. It's nice to know that I have about 4000 echo runaway droids all shooting down the place. Ok let's move echo. out and start finding our way around this station and get our bearings. echo. sound play Comander146.wav bg sleep 17080 cls echo. Credits:%tesscredits% echo. echo. Storm: 4000+ droids this is going to be alot of fun. echo. echo. Station droid Killcount: %statdroid% of 4,711 echo. echo. (T)urn left around the corridoor. echo. (W)est to next Corridoor echo. (S)outh to next Corridoor. echo. set /p x1= if %x1%==t goto Cort2a
:cort2a echo. set loana=1 cls set loanammo=200 set npc Lunatic set droidhealth%=2000 set stormhealth=4000 set axelhealth=3500 set loanahealth=3200 :cort2b cls echo. Credits:%tesscredits% set /a spin=%random% %%15+1 if %spin% EQU 1 set behavior=Droid is Lunatic if %spin% EQU 2 set behavior=Droid is Passive if %spin% EQU 3 set behavior=Droid is Erractic if %spin% EQU 4 set behacior=Droid is Docile if %spin% EQU 5 set behavior=Droid is Angry if %spin% EQU 6 set behavior=Droid is Happy if %spin% EQU 7 set behavior=Droid is Sad if %spin% EQU 8 set behavior=Droid is Out of Control if %spin% EQU 9 set behavior=Droid is Out of Control if %spin% EQU 10 set behavior=Droid is Out of Control if %spin% EQU 11 set behavior=Droid is Out of Control if %spin% EQU 12 set behavior=Droid is Out of Control if %spin% EQU 13 set behavior=Droid is Out of Control if %spin% EQU 14 set behavior=Droid is Out of Control if %spin% EQU 15 set behavior=Droid is Out of Control if %spin% EQU 16 set behavior=Droid is Wacko if %spin% EQU 17 set behavior=Droid is Wacko if %spin% EQU 18 set behavior=Droid is Wacko if %spin% EQU 19 set behavior=Droid is Wacko if %spin% EQU 20 set behavior=Droid is Wacko
set storm=1 echo. echo. There are %statdroids% Droids left on board the station. echo. echo. WAVE %droidwave% of 20 %behavior% Health=%droidhealth% echo. ---------------------------------------------------------------- echo. You run into more droids and they're all out of control.
set /a spin=%random% %%41+1 if %spin% EQU 1 set names=2A if %spin% EQU 2 set names=2B if %spin% EQU 3 set names=Illunion if %spin% EQU 4 set names=Zip Zapper if %spin% EQU 5 set names=2E if %spin% EQU 6 set names=Engineer if %spin% EQU 7 set names=Security if %spin% EQU 8 set names=AC25 if %spin% EQU 9 set names=Unit CA2 if %spin% EQU 10 set names=2F Bender if %spin% EQU 11 set names=Smoked Network if %spin% EQU 12 set names=3B if %spin% EQU 13 set names=Wacky Byte if %spin% EQU 14 set names=3D if %spin% EQU 15 set names=Bust Circuit if %spin% EQU 16 set names=3F Skidden Pixels if %spin% EQU 17 set names=40 Corporate Market Lover if %spin% EQU 18 set names=41 Wingnuts && sound play Loana: Wingnuts, oh ho what a name. How pathetic. && bg sleep 3000 if %spin% EQU 19 set names=42 Grase Burn Sector if %spin% EQU 20 set names=43 Slow-Poke Hacker && if %loana% EQU 1 echo. Loana: Slow Poke Hacker. hahaha. What a name. I wouldn't name my droids like that. && sound play Loana049.wav && bg sleep 7000 if %spin% EQU 21 set names=Dumb Droid if %spin% EQU 22 set names=Messenger if %spin% EQU 23 set names=Cleaner Bot if %spin% EQU 24 set names=44 Counselor Bot if %spin% EQU 25 set names=45 Corporate Bull Student if %spin% EQU 26 set names=46 I don't have a designation. if %spin% EQU 27 set names=47 Unit Defective && if %loana% EQU 1 echo. Loana: Unit Defective, that sounds about right. && sound play Loana207.wav && bg sleep 2000 if %spin% EQU 28 set names=48 Broke if %spin% EQU 29 set names=49 Irrespariable if %spin% EQU 30 set names=5A Rust Bucket if %spin% EQU 31 set names=Brand back End Interfaces if %spin% EQU 32 set names=Streamline Mission Bot if %spin% EQU 33 set names=Droid Security Commander if %spin% EQU 34 set names=Droid Sentry if %spin% EQU 35 set names=Droid Soldier if %spin% EQU 36 set names=Droid Soldier if %spin% EQU 37 set names=Droid Soldier if %spin% EQU 38 set names=Droid Soldier if %spin% EQU 39 set names=Droid Soldier if %spin% EQU 40 set names=Tin Soldier if %spin% EQU 41 set names=Droid Soldier
echo. set /a spin=%random% %%15+1 if %storm% EQU 1 echo. Droid Unit: %names% attacks and does %spin% damage to Storm. if %storm% EQU 1 set /a stormhealth=%stormhealth%-%spin% if %storm% EQU 1 echo. if %storm% EQU 1 echo. Storm has %stormhealth% health left remaining.
echo. set /a spin=%random% %%48+1 if %spin% EQU 1 echo. Storm: Try again, Tin can && sound play storm027.wav && bg sleep 3000 if %spin% EQU 2 echo. Storm: Nice try. && sound play storm028.wav && bg sleep 3000 if %spin% EQU 3 echo. Storm: You missed me. && sound play swoosh && sound play storm029.wav && bg sleep 3000 if %spin% EQU 4 echo. Storm: I see you. && sound play storm031.wav && bg sleep 2000 if %spin% EQU 5 echo. Storm: Now I got you in my sights. && sound play storm032.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 6 echo. Storm: Another one bites the dust. && sound play storm033.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 7 echo. Storm: And another one down. && sound play storm034.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 8 echo. Storm: Missed me && sound play storm035.wav && bg sleep 3000 if %spin% EQU 9 echo. Storm: I got you good that time. && sound play storm036.wav && bg sleep 3000 if %spin% EQU 10 echo. Storm: The Black Widow never runs out. && sound play storm037.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 11 echo. Storm: I can keep this up all day. && sound play storm038.wav && bg sleep 3000 if %spin% EQU 12 echo. Storm: You wern't much of a challenge. && sound play storm039.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 13 echo. Storm: You Droid Bots are too weak. && sound play storm040.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 14 echo. Storm: I bet that fried some of your circuits. && sound play storm041.wav && bg sleep 3000 if %spin% EQU 15 echo. Storm: Ooh that was a Nasty hit. && sound play storm042.wav && bg sleep 3000 if %spin% EQU 16 echo. Storm: Well you won't be needing that leg anymore. && sound play storm043.wav && bg sleep 3000 if %spin% EQU 17 echo. Storm: Kaboom. && sound play storm044.wav && bg sleep 3000 if %spin% EQU 18 echo. Storm: Robot parts are now starting to pile up. && sound play storm045.wav && bg sleep 3000 if %spin% EQU 19 echo. Storm: Where's your leader? && sound play storm046.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 20 echo. Storm: Face the wrath of Storm. && sound play storm047.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 21 echo. Storm: Oh crap what a mess I'm making. && sound play storm050.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 22 echo. Storm: Only so many of them left to go. && sound play storm051.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 23 echo. Storm: This will take a while. a few hours, maybe. && sound play storm052.wav && bg sleep 3000 if %spin% EQU 24 echo. Storm: Where's your memory chips gone to? && sound play storm053.wav && bg sleep 3000 if %spin% EQU 25 echo. Storm: I demmand you to take me to the main computer core of this station? Oh, you're all in pieces. Sorry. && sound play storm054.wav && bg sleep 6000 if %spin% EQU 26 echo. Storm: Oh yea. && sound play storm055.wav && bg sleep 3000 if %spin% EQU 27 echo. Storm: Did that feel good? && sound play storm056.wav && bg sleep 3000 if %spin% EQU 28 echo. Storm: That felt good, for me, that is. && sound play storm057.wav && bg sleep 3000 if %spin% EQU 29 echo. Storm: You won't escape the Black Widow. && sound play storm058.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 30 echo. Storm: Ooh, that hurts. && sound play storm059.wav && bg sleep 3000 if %spin% EQU 31 echo. Storm: I'm growing bored of shooting you guys. && sound play storm060.wav && bg sleep 3000 if %spin% EQU 32 echo. Storm: Come on, put up more of a fight. && bg sleep 1000 && sound play storm061.wav && bg sleep 3000 && sound play droid3.wav if %spin% EQU 33 if %loana% EQU 1 echo. Loana: Somebody should send storm to the Doctor and get the guys head examined. Hes nuts. && sound play loana010.wav && bg sleep 6000 && sound play droid2.wav if %spin% EQU 34 if %loana% EQU 1 echo. Loana: Storm, shut the hell up and just get moving. You talk too much. && sound play loana011.wav && bg sleep 6000 && sound play droid3.wav if %spin% EQU 35 if %loana% EQU 1 echo. Loana: Storm, do me a favour and shut up...&& sound play loana012.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 36 if %loana% EQU 1 echo. Loana: Will someone keep this guy quiet. && sound play loana013.wav && bg sleep 5000 && sound play droid3.wav && bg sleep 1000 && sound play loana014.wav && bg sleep 2000 if %spin% EQU 37 if %loana% EQU 1 echo. Captain: There's another one coming. && sound play Comander137.wav && bg sleep 4000 if %spin% EQU 38 goto stormenjoy if %spin% EQU 39 echo. Captain: Glad we have you on our side. && sound play Comander139.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 40 echo. Captain: Keep shooting them down, the quicker we get through them the better. && sound play Comander140.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 41 echo. Captain: Argh, I got hit that time, my shielsd. && set /a axelhealth=%axelhealth%-20 && sound play Comander141.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 42 echo. Captain: We've got to take down over 4000 of them. && sound play Comander142.wav && bg sleep 4000 && sound play droid.wav && if %Loana% EQU 1 echo. Loana: Over 4000 of them? You got to be joking. && sound play Loana020.wav && bg sleep 3000 if %spin% EQU 43 echo. Captain: We are going to be here a long time. && sound play Comander143.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 44 echo. Captain: They just keep on coming. && sound play Comander144.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 45 echo, Storm: Storm is coming, ready, or not. && sound play Storm063.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 46 echo. Storm: There' plenty of room for you in scrap heaven. && sound play Storm064.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 47 echo. Storm: I'm glad we got that sorted out. && sound play Storm065.wav && bg sleep 4000 && sound play droid3.wav if %spin% EQU 48 echo. Storm: I could make a nice Engine Manifold from all your scrap parts. && sound play Storm066.wav && bg sleep 4000 && sound play droid2.wav if %statdroids% EQU 4704 sound play storm030.wav && bg sleep 4000 if %statdroids% EQU 4000 sound play storm048.wav && bg sleep 4000 if %statdroids% EQU 3990 sound play storm049.wav && bg sleep 4000
:stormenjoy set /a spin=%random% %%20+1 if %spin% EQU 1 echo. Captain: Storm, you enjoy this, don't you. && sound play Comander138.wav && bg sleep 4000 && sound play droid.wav if %spin% EQU 2 echo. Captain: Take them all out. && sound play Comander171.wav && bg sleep 3000 if %spin% EQU 3 echo. Captain: Get rid of them all, that's an order. && sound play Comander170.wav && bg sleep 3000 if %spin% EQU 4 echo. Captain: Don't mess about, they mean business. && sound play Comander172.wav && bg sleep 3000 if %spin% EQU 5 echo. Captain: Stop them. && sound play Comander173.wav && bg sleep 2000 if %spin% EQU 6 if %loana% EQU 1 echo. Don't let them singe my hair either, I just had it all done yesterday. hair && sound play loana023.wav && bg sleep 3000 if %spin% EQU 7 echo: Storm: Heh Heh Heh Heh Heh you're all toast. && sound play Storm098.wav && bg sleep 3000 if %spin% EQU 8 echo. Storm: 4000 is not too many to kill, I killed over 9000 of them on Telos. && sound play Storm099.wav && bg sleep 8000 && if %loana% EQU 1 echo. You killed over 100 droids in my facility, is that not a && echo. big enough number for you? && sound play Loana024.wav && bg sleep 6000 if %spin% EQU 9 echo. Storm: Eat lead. Tin Cans. && sound play Storm100.wav && bg sleep 2000 if %spin% EQU 10 echo. Storm: Why don't I just melt you all down for scrap. && sound play Storm101.wav && bg sleep 3000 && sound play droid3.wav && bg sleep 3000 if %spin% EQU 11 echo. Captain: Just get rid of all these damm droids, that's an order. && sound play Comander209.wav && bg sleep 6000 && cls if %spin% EQU 12 echo. Captain: I hate these droids. They are slowing us down. && sound play Comander210.wav && bg sleep 7000 && sound play droid3.wav && bg sleep 3000 if %spin% EQU 13 echo, Captain: These droids are a nuisance. && sound play Comander211.wav && bg sleep 4000 && sound play droid3.wav && bg sleep 3000 if %spin% EQU 14 echo. Storm: I prefer to think of them as target practice. && sound play Comander242.wav && bg sleep 4000 && cls if %spin% EQU 15 echo. Loana: they have all gone astray there's no controlling them. if %spin% EQU 16 echo. Commander: They have gone astray if %spin% EQU 17 echo. Commander: There's no controlling them if %spin% EQU 18 echo. Commander: I wonder where the OFF switch is to shut them all down. if %spin% EQU 19 echo. Commander: Watch out, that laser almot hit you. if %spin% EQU 20 echo. Commander; This is insane, robots blasting all out of control.
echo. set /a spin=%random% %%30+1 if %spin% EQU 1 echo. Storm: Of course. && sound play Storm093.wav && bg sleep 2000 if %spin% EQU 2 echo. Storm: What do you think? && sound play Storm092.wav && bg sleep 2000 && echo. && if %loana% EQU 1 echo. Loana: I think you're a nutter. && sound play loana025.wav && bg sleep 2000 if %spin% EQU 3 echo. Storm: Heh Heh Heh. && sound play Storm091.wav && bg sleep 2000 && goto cort2b if %spin% EQU 4 echo. Storm: When I have the Widow, yes. && sound play Storm090.wav && bg sleep 2000 if %spin% EQU 5 echo. Storm: They're just walking scrap metal. && sound play Storm089.wav && bg sleep 2000 if %spin% EQU 6 echo. Storm: They're just machines, robots. Machines break down. && sound play Storm088.wav && bg sleep 8000. if %loana% EQU 1 echo. && echo. Loana: Yeah, with you around they do Just like you broke all my droids. && sound play Loana022.wav && bg sleep 11000 if %spin% EQU 7 echo. Storm: I didn't think you would like that. && sound play Storm102.wav && bg sleep 3000 if %spin% EQU 8 echo. Storm: Ouch, that hurt, Ok you bunch of burnt circuits now you are going to pay for that. && sound play storm103.wav && bg sleep 4000 if %spin% EQU 9 echo. Storm: You don't care what I say because Droids have no feelings? Then get an upgrade. && sound play Storm104.wav && bg sleep 3000 && sound play droid2.wav && bg sleep 3000 && bg echo. && echo. Storm: So You wern't upgraded? Oh, that's too bad. so you got an upgeade problema?, well I'll sort it out quickly for you.. && sound play Storm106.wav && bg sleep 6000 bg sound play droid2.wav. && bg sleep 4000 && echo. && echo. Storm: You're welcome.... && bg sleep 2000 && sound play bwidow,wav && bg sound play ratdeath1.wav && sound play zapp.wav if %spin% EQU 10 echo. Storm: I'm Storm, the Fixit man, I'll take care of all your hardware computer problems. && sound play Storm105.wav && bg sleep 6000 && sound play bwidow1.wav && bg sleep 3000 if %spin% EQU 11 echo. Storm: You guys are beginning to get tiresome. && sound play Storm108.wav && bg sleep 2000 if %spin% EQU 12 echo. Storm: Got any troubles? Storm will solve them for you. && sound play Storm109.wav && bg sleep 3000 if %spin% EQU 13 if %loana% EQU 1 echo. Loana: Storm, just shut the hell up, I'm tired of listening to these cheesy promos all about yourself. && sound play loana027.wav && bg sleep 5000 if %spin% EQU 14 if %loana% EQU 1 echo. What an ego this guy has. && sound play Loana027.wav && bg sleep 2600 if %spin% EQU 15 echo. Storm: Another blown circuit. && sound play Storm368.wav && bg sleep 4000 if %spin% EQU 16 echo. Storm: I'm afraid you're out of fashion. && sound play 369.wav && bg sleep 2000 && sound play droid2.wav && bg sleep 3000 && sound play bwidow.wav if %spin% EQU 17 echo. Storm: Droid Scan Sector Failure (hehehe) what a name, System Failure, goes under if %spin% EQU 18 echo. Storm: Don't breathe the smoke, its poisonous if %spin% EQU 19 echo. Storm: This way guys, (hops over the piles of droid bodies) if %spin% EQU 20 echo. Storm: Just like the old days again on Telos. && sound play Storm365.wav && bg sleep 4000 if %spin% EQU 21 echo. Storm: Second Editions are now on the Endangered Spieces list. if %spin% EQU 22 echo. Storm: Got any hardware problems, no trouble, Storm fixes them pernamently. && sound play storm367.wav && bg sleep 4000 if %spin% EQU 23 echo. Storm: Out of date? No trouble, another T-Model Droid destroyed. if %spin% EQU 24 echo. Storm: Error, cannot find Purge Storm, Elimiate Droid. Hey that's a great idea. Let me help you. && sound play Storm366.wav && bg sleep 4000 if %spin% EQU 25 echo. Storm: System Failure, torm not found. Heck they can't spell my name right either. if %spin% EQU 26 echo. Storm: Critical Hard Drive Failure. Cannot reboot System? Well reboot this.. && sound play Storm363.wav && bg sleep 2000 && sound play bwidow.wav && bg sleep 4000 if %spin% EQU 27 echo. Storm: Read Fault in Chip 00A1B Droid Processor, Memory Corrupt. Let me help you with that. if %spin% EQU 28 echo. Storm: Remove your bad memory troubles pernamently today. Storm will fix it for you. && sound play Storm364.wav && bg sleep 4000 if %spin% EQU 29 echo. Storm: These droids are in bad shape. That's good, easier to destroy. if %spin% EQU 30 echo. Storm: Got any troubles? Storm will solve them for you. && sound play Storm109.wav && bg sleep 3000 if %spin% EQU 31 echo. Storm: I'm getting tired of listening to these cherry pops. && sound play Storm362.wav && bg sleep 4000
set /a spin=%random% %%14+1 if %spin% EQU 1 if %loana% EQU 1 echo. Loana: These droids are screwed. && sound play Loana094.wav && bg sleep 4000 if %spin% EQU 2 if %loana% EQU 1 echo. Loana: With Storm around they don't stand a chance. && sound play Loana085.wav && bg sleep 4000 if %spin% EQU 3 if %loana% EQU 1 echo. Loana: They are so messed up in their behavioral routines. Who did this to them? if %spin% EQU 4 if %loana% EQU 1 echo. Loana: I could probably fix them. && sound play Loana096.wav && bg sleep 4000 if %spin% EQU 5 if %loana% EQU 1 echo. Loana: All that good hardware going to waste. && sound play Loana086.wav && bg sleep 3000 if %spin% EQU 6 if %loana% EQU 1 echo. Loana: Maybe I should take some of their memory chips. Might come in handy. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+1 if %spin% EQU 7 if %loana% EQU 1 echo. Loana: Well someone has to terminate them, they are no good left like this. && sound play Loana087.wav && bg sleep 4000 if %spin% EQU 8 if %loana% EQU 1 echo. Loana: They need to be taken offline and repaired. && sound play Loana088.wav && bg sleep 4000 if %spin% EQU 9 if %loana% EQU 1 echo. Loana: I wish I could fix them myself. && sound play 095.wav && bg sleep 3000 if %spin% EQU 10 if %loana% EQU 1 echo. Loana: I suppose their memory chips will have to do. && sound play Loana089.wav && bg sleep 4000 if %spin% EQU 11 if %loana% EQU 1 echo. Loana: At least their memory chips are ok. && sound play Loana090.wav && bg sleep 4000 if %spin% EQU 12 if %loana% EQU 1 echo. Loana: If I look at their memory chips I might beable to find out what changed in their behavioral routines. && sound play Loana091.wav && bg sleep 5000 if %spin% EQU 13 if %loana% EQU 1 echo. Loana: They certainly gone all astray. my droids don't behave like this. && sound play Loana092.wav && bg sleep 4000 if %spin% EQU 14 if %loana% EQU 1 echo. Loana: Let's keep going while I collect the memory chips. && sound play Loana093.wav && bg sleep 4000
rem --- Voices for droids go here set /a spin=%random% %%25+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav if %spin% EQU 18 sound play droidsteps6.wav && bg sleep 200 && sound play droidsteps6.wav && bg sleep 400 && sound play droidsteps6.wav if %spin% EQU 19 sound play droidsteps7.wav && bg sleep 200 && sound play droidsteps7.wav && bg sleep 400 && sound play droidsteps7.wav if %spin% EQU 20 sound play droidsteps8.wav && bg sleep 200 && sound play droidsteps8.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 21 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps9.wav && bg sleep 400 && sound play droidsteps9.wav if %spin% EQU 22 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps9.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 23 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 24 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 25 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 && sound play droidsteps8.wav
set /a spin=%random% %%10+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. Storm: Oh, is that so? && sound play storm062.wav && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. Storm: Yeah, Yeah, && sound play Storm083.wav && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. Storm: I should be eradicated? Really? I don't agree. && sound play Storm078.wav && bg sleep 1000 if %spin% EQU 4 sound play droid1.wav && bg sleep 3000 && echo. Storm: Yea, Yea, save your threats. && bg sleep 1000 && sound play storm079.wav && bg sleep 1000 if %spin% EQU 5 sound play droid2.wav && bg sleep 3000 && echo. Storm: I am not a virus infection. && sound play storm080.wav && bg sleep 3000 if %spin% EQU 6 sound play droid3.wav && bg sleep 5000 && echo. Storm: What do you mean, Operation Purge Storm? && sound play storm081.wav && bg sleep 6000 if %spin% EQU 7 sound play droid2.wav && bg sleep 3000 && echo. Storm: I think your circuits have been wired wrong. We are not a virus threat. && sound play storm082.wav && bg sleep 3000 if %spin% EQU 8 sound play droid3.wav && bg sleep 3000 && echo. Storm: I've heard that one before. && sound play storm083.wav && bg sleep 2000 if %spin% EQU 9 sound play droid1.wav && bg sleep 3000 && echo. Storm: I'm pulling the plug on you guys. && sound play storm087.wav && bg sleep 5000 if %spin% EQU 10 sound play droid2.wav && bg sleep 3000 && echo. Storm: Here comes another one. && sound play storm107.wav && bg sleep 3000 if %spin% EQU 11 sound play droid1.wav && bg sleep 2000 && echo. Storm: No, You won't get me. && sound play storm110.wav && bg sleep 2000
echo. if %storm% EQU 1 echo. if %storm% EQU 1 echo. (A)ttack Droid if %storm% EQU 1 echo. (B)Flee echo. echo. Storms Health: %stormhealth% Axel's Health: %axelhealth% Loana's Health: %loanahealth% rem if %loana% EQU 1 echo. Loana's Health: %loanahealth% echo. Memory chips collected: %mchip% echo. if %loana% EQU 1 echo. Loana's Ammo: %loanammo% if %loana% EQU 1 if %loanammo% LEQ 0 echo. && echo. That's it I'm outta bullets. && set loana=0
echo. set /p x1= if %x1%==a goto atk001 goto cort2b
:atk001 echo. echo. set /a spin=%random% %%20+90 echo. The Commander shoots %spin% damage done to droid. set /a droidhealth=%droidhealth%-%spin% set /a spin=%random% %%9+1 if %spin% EQU 1 bg sleep 200 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 40 && sound play fusionr.wav if %spin% EQU 2 bg sleep 200 && sound play fusionr.wav && bg sleep 200 if %spin% EQU 3 bg sleep 300 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 300 if %spin% EQU 4 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 5 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 6 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 7 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 8 sound play hito.wav if %spin% EQU 9 sound play hite.wav
bg sleep 1000 echo. set /a spin=%random% %%70+90 if %loana% EQU 1 echo. Loana shoots %spin% damage to droid. set /a spin=%random% %%12+1 set /a loanammo=%loanammo%-4 if %spin% EQU 1 sound play pulserifle.wav if %spin% EQU 2 sound play pulserifle2.wav if %spin% EQU 3 sound play pulserifle3.wav && bg sleep 100 && sound play pulserifle6.wav if %spin% EQU 4 sound play pulserifle4.wav if %spin% EQU 5 sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 6 sound play pulserifle6.wav if %spin% EQU 7 sound play pulserifle7.wav && bg sleep 90 && sound play pulserifle3.wav if %spin% EQU 8 echo. Loana gets hit for 20 damage && set /a loanahealth=%loanahealth%-20 if %spin% EQU 9 sound play pulserifle2.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle2.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle2.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 10 sound play pulserifle3.wav && bg sleep 90 && sound play pulserifle5.wav && sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle2.wav && bg sleep 90 if %spin% EQU 11 sound play pulserifle3.wav && bg sleep 90 && sound play pulserifle5.wav && sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle2.wav && bg sleep 90 sound play pulserifle2.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle2.wav && bg sleep 90 if %spin% EQU 12 sound play pulserifle.wav && bg sleep 90 && sound play pulserifle.wav && sound play pulserifle.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle2.wav && bg sleep 90 sound play pulserifle2.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav && sound play pulserifle2.wav && bg sleep 90
bg sleep 400 rem - Sets the level of Damage done of Loana's laser gun for the Droid. set /a spin=%random% %%65+6 set /a droidhealth=%droidhealth%-%spin%
bg sleep 1000 echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. if %spin% EQU 2 echo. if %spin% EQU 3 echo. if %spin% EQU 4 echo. Loana gets hit 5 damage done. && set /a loanahealth=%loanahealth%-5 if %spin% EQU 5 echo. if %spin% EQU 6 echo. if %spin% EQU 7 echo. Loana gets hit for 15 damage done. && set /a loanahealth=%loanahealth%-5 echo. Storm: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%7+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav if %spin% EQU 5 sound play shielddown5.wav if %spin% EQU 6 sound play shielddown6.wav if %spin% EQU 7 if %loana% EQU 1 echo. Loana: More Memory chips. Mighty come in handy. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+1
echo. bg sleep 600 echo. Shields at 20 sound play beep15.wav bg sleep 100 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP sound play beep15b.wav
set /a spin=%random% %%3500+1490 echo. Storm does %spin% damage to the droid. set /a droidhealth=%droidhealth%-%spin%
set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
set /a spin=%random% %%29+1 if %spin% EQU 1 sound play hit3.wav if %spin% EQU 2 sound play hitg.wav if %spin% EQU 3 sound play hit.wav if %spin% EQU 4 sound play hit7.wav if %spin% EQU 5 sound play hito.wav if %spin% EQU 6 sound play hitt.wav if %spin% EQU 7 sound play hit9.wav if %spin% EQU 8 sound play hit4.wav if %spin% EQU 9 sound play hitw.wav if %spin% EQU 10 sound play hitn.wav if %spin% EQU 11 sound play hitd.wav if %spin% EQU 12 sound play hitq.wav if %spin% EQU 13 sound play hit8.wav if %spin% EQU 14 sound play hita.wav if %spin% EQU 15 sound play hitb.wav if %spin% EQU 16 sound play hitc.wav if %spin% EQU 17 sound play hith.wav if %spin% EQU 18 sound play hiti.wav if %spin% EQU 19 sound play hitj.wav if %spin% EQU 20 sound play hitk.wav if %spin% EQU 21 sound play hitl.wav if %spin% EQU 22 sound play hitm.wav if %spin% EQU 23 sound play hitp.wav if %spin% EQU 24 sound play hitr.wav if %spin% EQU 25 sound play hits.wav if %spin% EQU 26 sound play hitt.wav if %spin% EQU 26 sound play hit1.wav if %spin% EQU 27 sound play hit2.wav if %spin% EQU 28 sound play hit5.wav if %spin% EQU 29 sound play hit6.wav bg sleep 200 sound play ratscream1.wav bg sleep 2000 echo. echo. The Droid, (badly damaged) shoots, and the shot grazes the Commander's echo. shield and does 80 damage of health. set /a axelhealth=%axelhealth%-80 rem set /a droidhealth=%droidhealth%-%spin% echo. if %droidhealth% LEQ 0 goto droides echo. Comander: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%4+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 300 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP goto cort2b
:droides set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
bg sleep 200 echo. set /a spin=%random% %%57+1 echo. if %spin% EQU 1 echo. Storm: That's another one down. if %spin% EQU 2 echo. Storm: And another. && echo. && echo. Captain: And only soandso %statdroids% left to go. We will be here all day && echo. trying to clear out the station of these rogue droids. There must be an easier way && sound play Comander173.wav && bg sleep 9000 && goto mands if %spin% EQU 3 echo. Storm: I don't care, just line 'em up and I will shoot them down. && sound play Storm086.wav && bg sleep 3000 && goto mands if %spin% EQU 4 echo. Storm: Ye Haa, that's another one is down if %spin% EQU 5 if %loana% EQU 1 echo. Not enough for you to destroy all my robots huh. && sound play Loana039.wav && bg sleep 5000 && cls && goto mands if %spin% EQU 6 if %yurobi% EQU 1 echo. Urgh, messy job all these burt wires and circuit boards everywhere. && echo. Storm: Yeah, but someone has to do it. && goto mands if %spin% EQU 7 goto stshoot1 if %spin% EQU 8 echo. Storm: One Droid, Two Droids, they all eventually fall. && sound play Storm132.wav && bg sleep 5000 && cls && goto mands if %spin% EQU 9 echo. Storm: This Station Spiral is huge, it gones on forever. && sound play Storm133.wav && bg sleep 5000 && cls && goto mands if %spin% EQU 8 echo. Storm: Its a pity we can't just float all up in our combat suits on zero gravity boosters. that would be so much easier. && sound play Storm134.av && bg sleep 8000 && cls if %spin% EQU 9 echo. Storm: Why did they have to put the station control right at the very top of the spiral? && sound play Storm168.wav && bg sleep 13000 && cls && goto mands if %spin% EQU 10 echo. Storm: I hope when I'm doing taking you down there are no Third Editions. && sound play Storm167.wav && bg sleep 6000 && cls && goto mands if %spin% EQU 11 echo. Storm: Your first edition droids got all wiped out. && sound play Storm169.wav && bg sleep 8000 && cls && goto mands if %spin% EQU 12 echo. Storm: I thought I had wiped them all out on Telos, but they had a second edition on the station I didn't know about until now. && bg sleep 5000 && cls && goto mands if %spin% EQU 13 echo. Storm: Looks like I found the rest of the Droids I didn't wipe out and they are here on this Station if %spin% EQU 14 echo. Storm: You will go down just as easily as the ones on Telos did. if %spin% EQU 15 echo. Storm: You need new patents, your ones are out of date. && sound play Storm358.wav && bg sleep 4000 if %spin% EQU 16 echo. Storm: I'm shutting the robot factory down. && sound play Storm180.wav && bg sleep 7000 && sound play droid2.wav && sound play bwidow2.wav && bg sleep 4000 && cls && goto mands if %spin% EQU 17 echo. Commander: Storm, you talk too much. I've never known a guy to enjoy about himself in the middle of combat. if %spin% EQU 18 echo. Commander: Storm, shut up and just focus on getting to the top of the Station. && sound play Comander253.wav && bg sleep 7000 && cls && goto mands if %spin% EQU 19 echo. Commander: Well you seem to be handling those droids quite well. && sound play Comander254.wav && bg sleep 5000 && cls && goto mands if %spin% EQU 20 echo. Storm: I guess strength in numbers didn't help you droids. && sound play Storm170.wav && bg sleep 3000 && sound play droid2.wav && bg sleep 4000 && cls && goto mands if %spin% EQU 21 echo. Storm: You may be many, but I have the unlimited ammo. && sound play Storm171.wav && bg sleep 5000 && cls && goto mands if %spin% EQU 22 echo. Storm: You might outnumber me, but I outblast you. && sound play Storm172.wav && bg sleep 5000 && cls && goto mands if %spin% EQU 23 echo. Storm: You won't beable to stand up to my gun, it has unlimited ammo. Don't try to get your heads around it, you'll dr all your memory cores. && sound play Storm173.wav && bg sleep 12000 && cls && goto mands if %spin% EQU 24 echo. Storm: Show me your commander. He must be somewhere amonst you pile of tin cans. && sound play Storm174.wav && bg sleep 9000 && cls && goto mands if %spin% EQU 25 echo. Storm: Time to rock. && sound play Storm175.wav && bg sleep 5000 && cls && goto mands if %spin% EQU 26 if %dockoffense% EQU 1 echo. Storm: Hey aren't you the two Droids who charged us a $500 docking credit fine and threatned to blow our ship out of the sky? if we refused to pay it. OOops sorry about that, I guess you was the wrong droids. Sorry about the mess. && sound play Storm176.wav && bg sleep 1000 && sound play bwidow.wav && bg sleep 14000 && cls && goto mands if %spin% EQU 27 echo. Storm: Hey Look, the Goon Squad is back again. && sound play Storm359.wav && bg sleep 4000 if %spin% EQU 28 echo. Storm: You walk so ridiculous, whats the problem malfunctioning circuit? No problem. Storm will fix it. && sound play Storm177.wav && bg sleep 5000 && sound play bwidow.wav && bg sleep 4000 && cls && goto mands if %spin% EQU 31 echo. Storm: This is getting boring. && sound play Storm361.wav && sound play 4000 if %spin% EQU 32 echo. Storm: Are any of you missing an arm or an leg? && sound play Storm178.wav && bg sleep 5000 && sound play bwidow.wav && bg sleep 4000 && cls && goto mands if %spin% EQU 33 echo. Storm: No gap, no problem, I will just make one. && sound play Storm179.wav && bg sleep 5000 && sound play bwidow.wav && bg sleep 4000 && cls && goto mands if %spin% EQU 34 echo. Storm: I make my own path if there is none. && sound play storm360.wav && bg sleep 3000 if %spin% EQU 35 echo. Storm: It don't matter the number of odds I always come out on top. if %spin% EQU 36 echo. Storm: Storm is rollin, rollin, rolling. && sound play Storm357.wav && bg sleep 4000 if %spin% EQU 37 if %loana% EQU 1 echo. Loana: Put a sock in it, Storm. && sound play Loana047.wav && bg sleep 3000 && sound play bwidow.wav && bg sleep 4000 && cls && sound play zzap.wav && goto mands if %spin% EQU 38 if %loana% EQU 1 echo. Loana: Shut up. && sound play Storm48.wav && bg sleep 2000 && sound play bwidow.wav && bg sleep 4000 && cls && goto mands if %spin% EQU 39 if %loana% EQU 1 echo. Loana: Everything I say to Him seems to fall on deaf ears. && sound play Loana084.wav && bg sleep 4000 if %spin% EQU 40 if %loana% EQU 1 echo. Loana: This guy is deaf or something? && sound play Loana083.wav && bg sleep 4000 if %spin% EQU 41 if %loana% EQU 1 echo. Loana: There's no reasoning with Storm. && sound play Loana082.wav && bg sleep 4000 if %spin% EQU 42 echo. Captain: You've just given me an great idea Storm, I will mention this to the Upgrades Department when we get back onto the ship to tell them to fit zero gravity boosters to the end of our shoes. In case we need them if there's zero gravity around, we never know what kind of situations we may come up in as this thing progresses. && sound play Comander243.wav && bg sleep 19000 && cls if %spin% EQU 43 echo. Storm: You better hope these droids don't start flying, they can be hard to target. && sound play storm356.wav && bg sleep 5000 if %spin% EQU 55 echo. Captain: You didn't tell me that they can fly. && sound play Comander412.wav && bg sleep 3000 if %spin% EQU 56 echo. Storm: Didn't I, oh sorry. if %spin% EQU 57 echo. Storm: We should be ok, there's no Third Editions showing up yet.
echo. Commander: Third Editions? && sound play Comander413.wav && bg sleep 2000 echo. echo. Storm: Yeah, The Third Editions as we call them. they are the echo. Battledroids. They are much more stronger then the Second and Third echo. editions or the ones we are currently fighting against. sound play Storm355.wav && bg sleep 8000 echo. if %loana% EQU 1 echo. Oh Brother, we will be here a very long time. && sound play Loana081.wav && bg sleep 3000 echo. set /a spin=%random% %%9+1 if %spin% EQU 1 echo. Storm: I'm looking forward to that type of upgrade on my boots Commander.&& echo. Then I can freely swing my gun anwywhere around me I want, It be && echo. more easier to target. && sound play Storm135.wav && bg sleep 11009 && cls if %spin% EQU 2 echo. Storm: Gravity boot sounds good. && sound play Storm350.wav && bg sleep 3000 if %spin% EQU 3 echo. Storm: It will be fun to fly around in rocket boosters while shooting. && sound play Storm351.wav && bg sleep 3000 if %spin% EQU 4 echo. Storm: It beats walking. && sound play Storm352.wav && bg sleep 3000 if %spin% EQU 5 echo. Storm: He He He, Bring on the Gravity Boots. && sound play storm353.wav && bg sleep 4000 if %spin% EQU 6 echo. Storm: Cool, then I will look like a real Bounty Hunter. && sound play storm354.wav && bg sleep 4000 if %spin% EQU 7 echo. Storm: Let's hope the tin cans don't get any ideas. && sound play Storm181.wav && bg sleep 5000 && bg sound play droid 2.wav && bg sound play droid3.wav && echo. && echo. Storm: Damm, they heard it... && bg sound play Storm182.wav && bg sleep 3000 if %spin% EQU 8 echo. Storm: Yea Commander the Third Editions are about 5 times the strength of the ones we ar fightng now. if %spin% EQU 9 echo. Storm: Third Editions are powerful. They take many shots to take out.
if %loana% EQU 1 echo. Loana: You're a bad influence on him, Commander. echo. Don't give me any ideas. Hes bad enough as it is on the ground. echo. set /a spin=%random% %%5+1 if %spin% EQU 1 echo. Captain: We may encounter difficult situations, I think we need to install the Gravity boots to be prepared. We don't know what we will come up against. && sound play Comander244.wav && bg sleep 8000 && if %loana% EQU 1 echo. Oh, what the hell install the boots, if you must. && sound play Loana052.wav && bg sleep 5000 && cls if %spin% EQU 2 echo. Captain: It sure would be better than walking if we had the gravity boots. I will mention it to Ship Upgrades. && bg Comander410.wav && bg sleep 9000 if %spin% EQU 3 echo. Storm: I agree. if %spin% EQU 4 echo. Captain: Ok if %spin% EQU 5 echo. Captain: There goes another burnt memory core. && sound play Comander411.wav && bg sleep 3000
:mands echo. set /a spin=%random% %%10+1 if %spin% EQU 1 echo. Another droid has been destroyed && echo. if %spin% EQU 2 echo. Droid explodes into a thousand pieces. && echo. if %spin% EQU 3 echo. The droid falls apart and crumblse to the ground. && echo. if %spin% EQU 4 echo. The droid blasts into pieces && echo. if %spin% EQU 5 echo. It blows up. && echo. if %spin% EQU 6 echo. It explodes. Robot parts fly everywhere. if %spin% EQU 7 echo. The Droid falls to the ground && echo. if %spin% EQU 9 echo. Another droid defeate. && echo. if %spin% EQU 10 echo. The droid starts smoking and explodes in burning flames
set /a spin=%random% %%4+1 if %spin% EQU 1 sound play malfunction.wav if %spin% EQU 2 sound play malfunction2.wav if %spin% EQU 3 sound play malfunction3.wav if %spin% EQU 4 sound play malfunction4.wav bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explode1.wav set /a spin=%random% %%25+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav if %spin% EQU 18 sound play droidsteps6.wav && bg sleep 200 && sound play droidsteps6.wav && bg sleep 400 && sound play droidsteps6.wav if %spin% EQU 19 sound play droidsteps7.wav && bg sleep 200 && sound play droidsteps7.wav && bg sleep 400 && sound play droidsteps7.wav if %spin% EQU 20 sound play droidsteps8.wav && bg sleep 200 && sound play droidsteps8.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 21 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps9.wav && bg sleep 400 && sound play droidsteps9.wav if %spin% EQU 22 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps9.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 23 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 24 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 && sound play droidsteps8.wav if %spin% EQU 25 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 && sound play droidsteps8.wav
bg sleep 2000
set /a spin=%random% %%10+1 if %spin% EQU 1 set /a statdroids=%statdroids%-1 if %spin% EQU 2 set /a statdroids=%statdroids%-1 if %spin% EQU 3 set /a statdroids=%statdroids%-1 if %spin% EQU 4 set /a statdroids=%statdroids%-1 if %spin% EQU 5 set /a statdroids=%statdroids%-1 if %spin% EQU 6 set /a statdroids=%statdroids%-1 if %spin% EQU 7 set /a statdroids=%statdroids%-1 if %spin% EQU 8 set /a statdroids=%statdroids%-1 if %spin% EQU 9 set /a statdroids=%statdroids%-2 && echo. Storm blows away two more drois. if %spin% EQU 10 set /a statdoidss=%statdroids%-3 && echo. Three more go down. re, -- number of waves to set set /a droidwave=%droidwave%+1 if %droidwave% EQU 20 goto wavepass1 goto cort2b
:stshoot1 set /a spin=%random% %%4+1 if %spin% EQU 1 echo. Commander: Do you ever get tired of shooting things? sound play Comander169.wav && bg sleep 3000 if %spin% EQU 2 echo. Commander: Do you ever stop shooting? && sound play Comander245.wav && bh sleep 2000 && cls if %spin% EQU 3 echo. Commander: Will you stop shooting these droids? Must we kill all of them? && sound play Comander246.wav && bg sleep 2000 && cls if %spin% EQU 4 echo. Commander: Can you stop shooting them?
echo. Storm. Nope. sound play Storm085.wav bg sleep 2000 echo. echo. Commander: Why not. && sound play Comander248.wav && bg sleep 3000 && cls echo. echo. Storm: Because they are machines, not humans, they don't have echo. feelings, so if we don't shoot them first, they will echo. sound play Storm136.wav bg sleep 5000 echo. echo. echo. A) Go into left corner. echo. C) Continue on echo. echo. set /p x1= if %x1%==a goto stationleftc if %x1%==c goto iiiu
:stationleftc cls echo. --------------------------STATION LEFT DEAD END CORNER. --------------------------- echo. echo. You find 200 credits lying on the ground next to a Memory Chip. echo. echo. if %loana% EQU 1 echo. Another memory chip for me to collect. set /a mchip=%mchip%+1 set /a tesscredits=%tesscredits%+200 set pickcred16=0 echo. echo. A) Exit area echo. set /p x1= if %x1%==a goto iiiu goto stationleftc
:iiiu cls echo. Credits:%tesscredits%
echo. Commander: Shoot us. && sound play Comander249.wav && bg sleep 300 && cls echo. if %loana% EQU 1 echo. Loana: Well, aint that a surprise. sound play loana021.wav bg sleep 3000 if %loana% EQU 1 echo. But my droids never shot you. echo. echo. Storm: Yes they did fire a few rounds at us when we approached echo. near your facility. echo. set /a spin=%random% %%5+1 if %spin% EQU 1 if %loana% EQU 1 echo. But that's impossible, I never programmed them to shoot humans. if %spin% EQU 2 if %loana% EQU 1 echo. I didn't tell them to open fire on humans. if %spin% EQU 3 if %loana% EQU 1 echo. Someone is controlling them if %spin% EQU 4 if %loana% EQU 1 echo. My droids were not meant to shoot. if %spin% EQU 5 if %loana% EQU 1 echo. We have to find out what is controlling their behavior.
echo. echo. Commander: Well your droids did shoot at us. echo. if %loana% EQU 1 echo. I don't understand, they were not meant to if %loana% EQU 1 echo, behave that way. I only had them carrying if %loana% EQU 1 echo. weapons to make them look intimidating. if %loana% EQU 1 echo. to scare people away. echo.
echo. Storm: Hmm well something has caused them to become hostile.
echo. Commander: I wonder what is going on. I hope we can get to the bottom echo. of this, it might explain the malfunctions happening also on our ship.
bg sleep 2000 goto droides
:wavepass1 cls echo. Credits:%tesscredits% set /a spin=%random% %%4+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav echo. echo. Commander: SHIELDS DOWN... (Regenerating) echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 300 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 80 sound play beep12.wav echo. echo. WARNING, Shields Dmaaged, Can only regenerate at 80. echo. echo. echo. 1 Squadron of Droids eradicated bg sleep 2500 echo. 20 Droids have now been destroyed. bg sleep 1000 if %storm% EQU 1 echo. Storm's health/: %stormhealth% echo. Axel's Health %axelhealth% echo. echo. There are %statdroids% Droids left on board the station. echo. echo. (A) Turn into right passage where the droids came from. echo. (G) Go back the way you came. - not implemented yet echo. set /p x1= if %x1%==a goto atk002 goto wavepass
:atk002 cls echo. Credits:%tesscredits% echo. ------------------------------------------------------------------------ echo. set /a spin=%random% %%29+1 if %spin% EQU 1 echo. Storm: That's the last of them. What a mess, burnt out droid parts lying everywhere. && sound play storm137.wav && bg sleep 5000 && cls if %spin% EQU 2 echo. Storm: That's the last of that little group. && sound play storm138.wav && bg sleep 5000 && cls if %spin% EQU 3 echo. Storm: Flaming Burning droid parts and circutry are scattered everywhere, what a mess && sound play storm139.wav && bg sleep 5000 && cls if %spin% EQU 4 echo. Storm: Some droids are still on fire, Storm fire that is, hehehe. && sound play storm141.wav && bg sleep 5000 && cls if %spin% EQU 5 echo. Storm: Well that group wasn't so hard. && sound play storm142.wav && bg sleep 5000 && cls if %spin% EQU 6 echo. Storm: I can't wait for another group to come. && sound play storm140.wav && bg sleep 5000 && cls if %spin% EQU 7 echo. Storm: Give me more. && sound play storm145.wav && bg sleep 5000 && cls if %spin% EQU 8 echo. Storm: I can never get enough of this type of action. && sound play storm143.wav && bg sleep 5000 && cls if %spin% EQU 9 if %loana% EQU 1 echo. This guy has got a serious gun addiction problem and he is starting to give me the creeps. && sound play Loana040.wav && bg sleep 5000 && cls if %spin% EQU 10 echo. Storm: Bla Bla Bla Loana, you always at it aint you. if %spin% EQU 11 echo. Storm: There are no more of the for now. if %spin% EQU 12 echo. Storm: Can't we just get along if %spin% EQU 13 echo. Storm: These droids are not our friends. if %spin% EQU 14 echo. Storm: I am not one of them just because I can understand what they are saying if %spin% EQU 15 echo. Commander: Ok you two, cut it out, lets just focus on the mission. if %spin% EQU 16 echo. Commander: Focus on the mission, Clear the station. if %spin% EQU 17 echo. Storm: There's over 4000 of them to clear out if %spin% EQU 18 echo. Storm: Could take two t three hours to clean out the whole station. if %spin% EQU 19 if %loana% EQU 1 echo. Bla bla bla Storm. You and your endless ego and grandizing. if %spin% EQU 20 echo. Storm: Let's just carry on, we have along way t walk. if %spin% EQU 21 echo. Storm: Make sure everybody is all stocked up because this will be a long drawn out fight. if %spin% EQU 22 echo. Storm: We can't get back control of them. if %spin% EQU 23 echo. Storm: Those droids we can't control we have no choice but to shoot them. if %spin% EQU 24 echo. Storm: They will shoot us if we don't shoot them. if %spin% EQU 25 echo. Storm: The Techdroids are not known for taking many prisoners. They just like to shoot anything in their way. if %spin% EQU 26 echo. Storm: I hope you guys have strong health when we face the Third Editions because you cannot be weak. if %spin% EQU 27 echo. Storm: If you have any weakness, deal with it now, keep your health up. if %spin% EQU 28 echo. Storm: Another day at the office for me. if %spin% EQU 29 echo. Storm: You might find their memory chips useful
echo. echo. Storm: You're lucky you have me around, Mrs Shields to deal with these droids, these are not your average friendly little droids. && sound play Storm144.wav && bg sleep 8000 echo. if %loana% EQU 1 echo. Loana: Hahah, Yeah right, In your dreams, buddy. && sound play Loana041.wav && bg sleep 5000 && cls if %loana% EQU 1 echo. Just like what you done at my facility. Why if %loana% EQU 1 echo. dosen't that gun ever run out of ammo. What's if %loana% EQU 1 echo. going on. Did I miss something? echo. echo. sound play Loana042.wav bg sleep 7000 cls echo. Credits:%tesscredits%
echo. echo. Captain: Don't stop now, more of them are on their way, we have echo. got a long way to go. sound play Comander147.wav bg sleep 6000 cls echo. Credits:%tesscredits%
if %axelhealth% LSS 5000 echo. Dammit, I should've brought that special Item I saw back at the hospital when I was going to see Dr. Thompson. echo. sound play Comander148.wav bg sleep 6000 cls echo. Storm: Well it's too late for that now, maybe you can find something echo. On the space station. sound play Storm067.wav bg sleep 5000 cls echo. Credits:%tesscredits% echo. echo. Captain: Maybe, maybe not. This place has no humans on board. echo. sound play Comander149.wav bg sleep 6000 cls echo. Credits:%tesscredits% echo. Storm: We're the only humans on board. At least I think. echo. sound play Storm068.wav bg sleep 6000 cls echo. Credits:%tesscredits% set /a spin=%random% %%4+1 if %spin% EQU 1 if %loana% EQU 1 echo. You're the only nutter that's on board that has a couple of screws loose, Storm. && sound play Loana050.wav && bg sleep 4000 && sound play droid3.wav && bg sleep 3000 && echo. Loana: Even these droids agree you are a meance. && sound play Loana051.wav && bg sleep 5000 && cls if %spin% EQU 2 if %loana% EQU 1 echo. You are insane. && sound play Loana078.wav && bg sleep 4000 if %spin% EQU 3 if %loana% EQU 1 echo. Why are you so obsessed about weapons? && sound play Loana079.wav && bg sleep 4000 if %spin% EQU 4 if %loana% EQU 1 echo. Can't you find more peaceful ways to resolve Conflicts? && sound play Loana080.wav && bg sleep 4000 echo. echo. echo. Storm: They are only machines Mrs Shields, they are not humans. You echo. have been around too many of those droids. echo. sound play Storm349.wav && bg sleep 7000 echo. echo. Piles of broken robots, litter around the floor. echo. echo. (A) Search Dead Droid A echo. (B) Search Dead Droid Pile B echo. (C) Search Dead Droid Pile C echo. set /p x1= if %x1%==a echo. You find nothing here. && bg sleep 2000 && goto atk002 if %x1%==b echo. You find burnt parts and memory chips but they're burnt out. && bg sleep 2000 && goto atk002 if %x1%==c goto takecomp goto atk002
:takecomp echo. cls echo. Upon examining the droid, You find a strange biotic Compound. May come echo. in useful back at the ship. && echo. You take the compound. echo. echo. Captain: Take a look at this. sound play Comander150.wav bg sleep 2000 cls echo. Credits:%tesscredits% echo. if %loana% EQU 1 goto compdes
:compdes echo. echo. Loana: It's a Biotic Compond. Hmm with the right elements we could echo. synthesize this to become a biotic function. The elements could echo. probably be found on this station but to synthesize it, i may echo. have to do it back on the ship. echo. sound play Loana015.wav bg sleep 8000 cls echo. Credits:%tesscredits%
set /a droidcomp=%droidcomp%-1 sound play beep 12.wav echo. echo. Compound taken. echo. bg sleep 3000 cls goto goatvalue
:goatvalue echo. set loana=1 cls set droidwave=1 set loanammo=200 set npc Lunatic set droidhealth%=2000 set stormhealth=4000 set axelhealth=3500 set loanahealth=3200
:goatk cls echo. --------------ROUND TWO ----------------------------------------- set /a spin=%random% %%20+1 if %spin% EQU 1 set behavior=Droid is Lunatic if %spin% EQU 2 set behavior=Droid is Passive if %spin% EQU 3 set behavior=Droid is Erractic if %spin% EQU 4 set behacior=Droid is Docile if %spin% EQU 5 set behavior=Droid is Angry if %spin% EQU 6 set behavior=Droid is Happy if %spin% EQU 7 set behavior=Droid is Sad if %spin% EQU 8 set behavior=Droid is Out of Control if %spin% EQU 9 set behavior=Droid is Out of Control if %spin% EQU 10 set behavior=Droid is Out of Control if %spin% EQU 11 set behavior=Droid is Out of Control if %spin% EQU 12 set behavior=Droid is Out of Control if %spin% EQU 13 set behavior=Droid is Out of Control if %spin% EQU 14 set behavior=Droid is Out of Control if %spin% EQU 15 set behavior=Droid is Out of Control if %spin% EQU 16 set behavior=Droid is Wacko if %spin% EQU 17 set behavior=Droid is Wacko if %spin% EQU 18 set behavior=Droid is Wacko if %spin% EQU 19 set behavior=Droid is Wacko if %spin% EQU 20 set behavior=Droid is Wacko
set storm=1 echo. echo. There are %statdroids% Droids left on board the station. echo. echo. WAVE %droidwave% of 5 %behavior% Health=%droidhealth% echo. ---------------------------------------------------------------- echo. You run into more droids and they're all out of control. echo. echo. Memory Chips Collected: %mchip%
set /a spin=%random% %%41+1 if %spin% EQU 1 set names=82 if %spin% EQU 2 set names=93 if %spin% EQU 3 set names=90 if %spin% EQU 4 set names=Lietenant Commander if %spin% EQU 5 set names=Engineer if %spin% EQU 6 set names=Fix It Bot if %spin% EQU 7 set names=Security Cam 1 if %spin% EQU 8 set names=Security Cam 2 if %spin% EQU 9 set names=Unit AA1 if %spin% EQU 10 set names=Unit A02 if %spin% EQU 11 set names=Unit A04 if %spin% EQU 12 set names=74 if %spin% EQU 13 set names=Bad Sector Revision if %spin% EQU 14 set names=Fried Chips if %spin% EQU 15 set names=Slow Poke if %spin% EQU 16 set names=Hacker Jack if %spin% EQU 17 set names=Messenger if %spin% EQU 18 set names=Messenger if %spin% EQU 19 set names=Messenger if %spin% EQU 20 set names=Soldier if %spin% EQU 21 set names=Soldier if %spin% EQU 22 set names=Soldier if %spin% EQU 23 set names=Messenger if %spin% EQU 24 set names=Cleaner if %spin% EQU 25 set names=Soldier if %spin% EQU 26 set names=46 No designation. if %spin% EQU 27 set names=38 No Designation if %spin% EQU 28 set names=Bit bug if %spin% EQU 29 set names=Finance Finatic if %spin% EQU 30 set names=Rusty Joe if %spin% EQU 31 set names=Blown Circuit if %spin% EQU 32 set names=Sentry if %spin% EQU 33 set names=Droid Security Commander if %spin% EQU 34 set names=Tin Soldier if %spin% EQU 35 set names=Tin Soldier if %spin% EQU 36 set names=Tin Soldier if %spin% EQU 37 set names=Tin Soldier if %spin% EQU 38 set names=Fearless if %spin% EQU 39 set names=Soldier if %spin% EQU 40 set names=Soldier if %spin% EQU 41 set names=Soldier
echo. set /a spin=%random% %%15+1 if %storm% EQU 1 echo. Droid Unit %names% attacks and does %spin% damage to Storm. if %storm% EQU 1 set /a stormhealth=%stormhealth%-%spin% if %storm% EQU 1 echo. if %storm% EQU 1 echo. Storm has %stormhealth% health left remaining.
set /a spin=%random% %%11+1 if %spin% EQU 1 echo. Storm. Oh I hear footsteps, they are approaching, here they come. && sound play storm146.wav && bg sleep 5000 && cls if %spin% EQU 2 echo. Captain: Look out, more of them are coming && sound play Comander257.wav && bg sleep 5000 && cls if %spin% EQU 3 echo. Loana: I've just about had enough of these Tin Cans. && sound play storm147.wav && bg sleep 5000 && cls if %spin% EQU 4 echo. Storm: Bring it on. && sound play 348.wav && bg sleep 2000 if %spin% EQU 5 echo. Storm: Come on you overgrown Cans where's a real challenge. && sound play Storm347.wav && bg sleep 4000 if %spin% EQU 6 echo. Storm: Where's your Commander, he'll be next. && sound play storm148.wav && bg sleep 5000 && cls if %spin% EQU 7 echo. Storm: The more, the merrirer. && sound play storm149.wav && bg sleep 5000 && cls if %spin% EQU 8 echo. Storm: You will soon be all wiped out. && sound play storm150.wav && bg sleep 5000 && sound play droid1.wav && bg sleep 3000 && cls if %loana% EQU 1 echo. Loana: Here's another memory chip. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+1 if %spin% EQU 9 if %loana% EQU 1 echo. Loana: Just get rid of them if %spin% EQU 10 if %loana% EQU 1 echo. Loana: Shut up Storm, just shoot, do what you do best. if %spin% EQU 11 if %loana% EQU 1 echo. Loana: I will just collect their memory chips.
echo. bg sleep 3000 echo. set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && sound play Storm257.wav && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
if %loana% EQU 1 echo. Loana: How can Storm understand what they are saying? These if %loana% EQU 1 echo. are not like my droids which speak plain english. sound play Loana077.wav && bg sleep 4000 echo. set /a spin=%random% %%5+1 if %spin% EQU 1 echo. Commander: Perhaps hes dealt with them before. && sound play Comander212.wav && bg sleep 4000 && cls if %spin% EQU 2 echo. Commander: Look out, here they come again. && sound play Commander406.wav && bg sleep 3000 if %spin% EQU 3 echo. Commander: Storm knows. && bg sound play Comander407.wav && bg sleep 4000 if %spin% EQU 4 echo. Commander: Hes more experienced than us he knows how they think. && sound play Comander408.wav && bg sleep 4000 if %spin% EQU 5 echo. Commander: He can handle himself. && sound play Comander409.wav && bg sleep 4000 echo. if %loana% EQU 1 echo. Loana: Possibly. I don't know much about Storm.
echo. set /a spin=%random% %%12+1 if %spin% EQU 1 echo. Storm: We've had dealings with them before a long time ago back on Telos. && sound play storm151.wav && bg sleep 5000 && cls if %spin% EQU 2 echo. Storm: We have met before. && sound play Storm346.wav && bg sleep 3000 if %spin% EQU 3 echo. Storm: They are Techdroids, we dealt with them on Telos && sound play Storm339.wav && bg sleep 4000 if %spin% EQU 4 echo. Storm: They used to work for us on Telos as slaves, but they rebelled. && sound play Storm342.wav && bg sleep 4000 if %spin% EQU 5 echo. Storm: Yeah we met. && sound play Storm340.wav && bg sleep 2000 if %spin% EQU 6 echo. Storm: I've seen them before. && sound play Storm343.wav && bg sleep 4000 if %spin% EQU 7 echo. Storm: Yes I am experienced with these ones. && sound play Storm344.wav && bg sleep 4000 if %spin% EQU 8 echo. Storm: These are not the strong ones. && sound play Storm345.wav && bg sleep 3000 if %spin% EQU 9 echo. Storm: Did you take any boosts with you before you boarded the station? && sound play Storm296.wav && bg sleep 6000 if %spin% EQU 10 echo. Storm: If we are lucky, one or two of them might drop a health boost. && sound play Storm295.wav && bg sleep 6000 if %spin% EQU 11 echo. Storm: Just keep going, we have a long way to go. && sound play Storm341.wav && bg sleep 4000 if %spin% EQU 12 echo. Storm: Make sure you keep your strength up. This will be a long grind. && sound play Storm297.wav && bg sleep 6000 echo. set /a spin=%random% %%21+1 if %spin% EQU 1 echo. Commander: Ah, well that then explains it. Ok you deal with them. if %spin% EQU 2 echo. Commander: Storm, let's get through them. if %spin% EQU 3 echo. Commander: Charge if %spin% EQU 4 echo. Commander: Let's take them all out. if %spin% EQU 5 echo. Commander: We're not the three Musketeers. There's three of us and 4700 or so of them. if %spin% EQU 6 if %loana% EQU 1 echo. Oh what the hell, mow them all down. if %spin% EQU 7 if %loana% EQU 1 echo. Show no mercy and all that. if %spin% EQU 8 if %loana% EQU 1 echo. I'll collect the chips, you mow them down if %spin% EQU 9 If %loana% EQU 1 echo. I'm not going to have enough ammo in my gun, so you can take care of them . if %spin% EQU 10 if %loana% EQU 1 echo. I have limited ammo, we might as well just let Storm shoot everything in sight if %spin% EQU 11 if %loana% EQU 1 echo. Go do your stuff Storm, show them who's boss. if %spin% EQU 12 if %loana% EQU 1 echo. As long as they don't mess up my hair. if %spin% EQU 13 if %loana% EQU 1 echo. I don't want to be singed if %spin% EQU 14 if %loana% EQU 1 echo. Storm will screw these bots all up if %spin% EQU 15 if %loana% EQU 1 echo. Storm will take care of them for us if %spin% EQU 16 if %loana% EQU 1 echo. Storm is the workhorse around here if %spin% EQU 17 if %loana% EQU 1 echo. I can see that Storm is a harder worker. if %spin% EQU 18 echo. Commander: Just keep on dealing punishment to them. if %spin% EQU 19 echo. Commander: Keep it going Storm, they are starting to fall back a bit if %spin% EQU 20 echo. Storm: This is only just the beginning Commander. if %spin% EQU 21 echo. Storm: We only just started.
echo.
echo. if %storm% EQU 1 echo. if %storm% EQU 1 echo. (A)ttack Droid Squadron
set /p x1= if %x1%==a echo. && goto atk003 goto
:atk003 echo. echo. Storms Health: %stormhealth% Axel's Health: %axelhealth% Loana's Health: %loanahealth% rem if %loana% EQU 1 echo. Loana's Health: %loanahealth% echo. if %loana% EQU 1 echo. Loana's Ammo: %loanammo% if %loana% EQU 1 if %loanammo% LEQ 0 echo. && echo. That's it I'm outta bullets. && set loana=0
rem -----------------------------
echo. echo. set /a spin=%random% %%20+90 echo. The Commander shoots %spin% damage done to droid. set /a droidhealth=%droidhealth%-%spin% set /a spin=%random% %%6+1 if %spin% EQU 1 bg sleep 200 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 40 && sound play fusionr.wav if %spin% EQU 2 bg sleep 200 && sound play fusionr.wav && bg sleep 200 if %spin% EQU 3 bg sleep 300 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 300 if %spin% EQU 4 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 5 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 6 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100
bg sleep 1000 echo. set /a spin=%random% %%70+90 if %loana% EQU 1 echo. Loana shoots %spin% damage to droid. set /a spin=%random% %%7+1 set /a loanammo=%loanammo%-4 if %spin% EQU 1 sound play pulserifle.wav if %spin% EQU 2 sound play pulserifle2.wav if %spin% EQU 3 sound play pulserifle3.wav && bg sleep 100 && sound play pulserifle6.wav if %spin% EQU 4 sound play pulserifle4.wav if %spin% EQU 5 sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 6 sound play pulserifle6.wav if %spin% EQU 7 sound play pulserifle7.wav && bg sleep 90 && sound play pulserifle3.wav if %spin% EQU 8 echo. Loana gets hit for 20 damage && set /a loanahealth=%loanahealth%-20
bg sleep 400 rem - Sets the level of Damage done of Loana's laser gun for the Droid. set /a spin=%random% %%65+6 set /a droidhealth=%droidhealth%-%spin%
bg sleep 1000 echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. if %spin% EQU 2 echo. if %spin% EQU 3 echo. if %spin% EQU 4 echo. Loana gets hit 11 damage done. && set /a loanahealth=%loanahealth%-11 if %spin% EQU 5 echo. if %spin% EQU 6 echo. if %spin% EQU 7 echo. Loana gets hit for 22 damage done. && set /a loanahealth=%loanahealth%-22 echo. Storm: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%6+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav if %spin% EQU 5 sound play shielddown5.wav if %spin% EQU 6 sound play shielddown6.wav
echo. bg sleep 600 echo. Shields at 20 sound play beep15.wav bg sleep 100 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP sound play beep15b.wav
set /a spin=%random% %%500+290 echo. Storm does %spin% damage to the droid. set /a droidhealth=%droidhealth%-%spin%
set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
set /a spin=%random% %%12+1 if %spin% EQU 1 sound play hit3.wav if %spin% EQU 2 sound play hitg.wav if %spin% EQU 3 sound play hit.wav if %spin% EQU 4 sound play hit7.wav if %spin% EQU 5 sound play hito.wav if %spin% EQU 6 sound play hitt.wav if %spin% EQU 7 sound play hit9.wav if %spin% EQU 8 sound play hit4.wav if %spin% EQU 9 sound play hitw.wav if %spin% EQU 10 sound play hitn.wav if %spin% EQU 11 sound play hitd.wav if %spin% EQU 12 sound play hitq.wav
bg sleep 200 sound play ratscream1.wav bg sleep 2000 echo. echo. The Droid, (badly damaged) shoots, and the shot grazes the Commander's echo. shield and does 80 damage of health. set /a axelhealth=%axelhealth%-80 rem set /a droidhealth=%droidhealth%-%spin% echo. if %droidhealth% LEQ 0 goto droidesb echo. Comander: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%4+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 300 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 80 sound play beep15.wav echo. echo. SHIELDS UP
set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
bg sleep 200 echo. set /a spin=%random% %%7+1 echo. if %spin% EQU 1 echo. Storm: Another one falls. && sound play storm152.wav && bg sleep 5000 && cls if %spin% EQU 2 echo. Storm: And another. && echo. && echo. Captain: And only %statdroids% left to go. We will be here all day && echo. trying to clear the Station. if %spin% EQu 3 echo. Storm: line 'em up and I will shoot them down. if %spin% EQU 4 echo. Storm: That's another down if %spin% EQU 5 if %loana% EQU 1 echo. You get some sick pleasure out of destroying robots. if %spin% EQU 6 if %yurobi% EQU 1 echo. Urgh, I thought I seen enough. if %spin% EQU 7 echo. Captain: Do you ever get tired of shooting things? && echo. Storm. No. echo. echo. Another droid falls down
:droidesb set /a spin=%random% %%4+1 if %spin% EQU 1 sound play malfunction.wav if %spin% EQU 2 sound play malfunction2.wav if %spin% EQU 3 sound play malfunction3.wav if %spin% EQU 4 sound play malfunction4.wav bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explode1.wav
bg sleep 2000
set /a spin=%random% %%10+1 if %spin% EQU 1 set /a statdroids=%statdroids%-1 if %spin% EQU 2 set /a statdroids=%statdroids%-1 if %spin% EQU 3 set /a statdroids=%statdroids%-1 if %spin% EQU 4 set /a statdroids=%statdroids%-1 if %spin% EQU 5 set /a statdroids=%statdroids%-1 if %spin% EQU 6 set /a statdroids=%statdroids%-1 if %spin% EQU 7 set /a statdroids=%statdroids%-1 if %spin% EQU 8 set /a statdroids=%statdroids%-1 if %spin% EQU 9 set /a statdroids=%statdroids%-2 && echo. Storm blows another away. if %spin% EQU 10 set /a statdoidss=%statdroids%-3 && echo. Three more go down.
set /a droidwave=%droidwave%+1 if %droidwave% EQU 5 goto wavepass2 goto goatk
:wavepass2 cls echo. Credits:%tesscredits% set /a spin=%random% %%4+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav echo. echo. Commander: SHIELDS DOWN... (Regenerating) echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 300 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 80 sound play beep12.wav echo. echo. WARNING, Shields Damaged, Can only regenerate at 70. echo. echo. echo. 1 Wave cleared. bg sleep 2500 echo. 25 Droids have now been destroyed. bg sleep 5000 cls echo. Credits:%tesscredits% echo. --------------------------------------------------------------------- echo. echo. Storm: There are Twelve Spirals in this station. And the control echo. station is right at the very top. && sound play Storm371.wav && bg sleep 5000 echo. echo. Commander: Oh no wonder we have to take out all the droids. && sound play Storm422.wav && bg sleep 4000 echo. echo. Storm: Yes, they will all come down the spiral to meet us. && sound play Storm372.wav && bg sleep 4000 echo. echo. if %storm% EQU 1 echo. Storm's health/: %stormhealth% echo. Axel's Health %axelhealth% echo. echo. There are %statdroids% Droids left on board the station. echo. echo. (A) Turn into left passage where the second load of droids came from. echo. (G) Go back the way you came. - not implemented yet echo. set /p x1= if %x1%==a goto atk004 goto wavepassb
:wavepassb cls echo. 25 Droids have been destroyed. echo. echo. You have collected %mchip% memory chips. echo. set /a spin=%random% %%3+1 if %spin% EQU 1 echo. Storm: I'm only just getting started. if %spin% EQU 2 echo. Storm: Why so glum? The party is only just getting started. echo. if %loana% EQU 1 echo. Someone needs to take that gun away from him
set /a spin=%random% %%4+1 if %spin% EQU 1 echo. Storm: If you did that, you would all go down within minutes. if %spin% EQU 2 echo. Storm: Without the gun you won't survive here long. if %spin% EQU 3 echo. Storm: Without me you perish so you need me here. if %spin% EQU 4 echo. Storm: Without me you die. Answer your question? echo. echo. Commander: It answers mine.
echo. Storm: Good, let's continue pressing forward through these droids. echo. if %loana% EQU 1 echo. Loana: We're going to be here all day, is this worth all if %loana% EQU 1 echo. this trouble just to clear the station to upgrade the ship? if %loana% EQU 1 sound play Loana208.wav && bg sleep 5000 echo. echo. Captain: I can't stand putting up with failing ship equipment and loose falling panels. echo. I would rather take my chances getting through all these droids echo to get rid of all the ship's troubles once we regain echo. control again over the station. echo. sound play Comander250.wav bg sleep 18000 cls echo. Credits:%tesscredits%
if %loana% EQU 1 echo. Loana: Well you are taking quite a huge risk, only 3 of us if %loana% EQU 1 echo. and over 4000 of them. How will we get through them if %loana% EQU 1 echo. just by listening to the words of a madman lunatic if %loana% EQU 1 echo. with a gun who believes he can take down anything if %loana% EQU 1 echo. that moves? if %loana% EQU 1 sound play Loana209.wav && bg sleep 12000 echo. sound play Loana043.wav bgs sleep 15000 cls
echo. Commander: Hes taken down over 9000 of these robots before on Telos echo. so this is nothing to him. hes dealt with much larger odds than this. echo. and survived, so I trust in him that he will clear the way for us to echo. get up to the top of the Station Control room. sound play Comander208.wav bg sleep 18000 echo. echo. Storm: Heh, at least someone does trust what I'm doing with these droids. && sound play Storm336.wav && bg sleep 4000 echo. if %loana% EQU 1 echo. I certainly wouldn't trust you after you destroyed all if %Loana% EQU 1 echo. my droids. ech. echo. Storm: Blar Bar, blabla. Why do you have to keep on reminding me about it. && sound play Storm337.wav && bg sleep 4000 echo. echo. if %loana% EQU 1 echo. Loana: It's Because you don't take any responsibility for anything. if %loana% EQU 1 echo. Who is going to replace all my broken droids. They wern't cheap you know. if %loana% EQU 1 echo. It cost me alot of credits in building them if %loana% EQU 1 sound play Loana210.wav && bg sleep 5000 echo. echo. Storm: I'm sure you will think of something. You don't need droids echo. around you all the time. These ones are certainly not interested in echo. protecting humans. && sound play Storm338.wav && bg sleep 8000 echo. if %loana% EQU 1 echo. I see, well do as you wish then. cls goto akt004
:atk004 cls echo. Credits:%tesscredits% echo. ---------------------------------------------------------------- echo. echo. Storm: That's all of them for now. We're in some kind of echo. communications room. echo. sound play Storm153.wav bg sleep 5000 cls
echo. (A) View Communications Screen echo. set .p x1= if %x1%==a if %loana% EQU 1 goto spyship
:spyship cls echo. Credits:%tesscredits% echo. echo Computer Viewscreen with the ships crew roaming all around. echo. echo. Loana: Why these cheeky little robots. They been spying on your ship. echo. Look, you can see the Ship crew is walking on the viewscreen. It wouldn't surprise echo. me if they are responsible for all the malfunctions and problems echo. going on board your ship. echo. sound play Loana070.wav bg sleep 15000
echo. Captain: Hmm it's possible... I wonder what they want with us? echo. But they're all malfunctioning anyway. So it can't be just them echo. sound play Comander 335.wav bg sleep 6000 echo. Just then a malfunctioning Sentry Droid walks in, hes in bad shape echo. seems to be going into an overload, and then explodes. echo. bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explode1.wav
echo. Captin: Well, if some of them self-destruct on their own then that makes our echo. job more easier. echo. sound play Comander251.wav bg sleep 6000 cls
set /a statdroids=%statdroids%-1 echo. pause cls
:destructdroid set droidwave=1
:droide1 cls echo. Credits:%tesscredits% echo ----------WAVE %droidwave% of 15------------ Droids Remaining %statdroids% echo. echo. Storms Health: %stormhealth% Axel's Health: %axelhealth% Loana's Health: %loanahealth% rem if %loana% EQU 1 echo. Loana's Health: %loanahealth% echo. echo. Memory Chips Collected: %mchip% echo. if %loana% EQU 1 echo. Loana's Ammo: %loanammo% if %loana% EQU 1 if %loanammo% LEQ 0 echo. && echo. That's it I'm outta bullets. && set loana=0 echo. echo. A Malfunctioning Droid is heading towards the Commander: echo. echo. (A) Try to Dodge the Droid echo, (B) Fire echo, echo. set /a spin=%random% %%41+1 if %spin% EQU 1 set names=112B if %spin% EQU 2 set names=111A if %spin% EQU 3 set names=Ill if %spin% EQU 4 set names=1D if %spin% EQU 5 set names=1E if %spin% EQU 6 set names=Engineer if %spin% EQU 7 set names=Security if %spin% EQU 8 set names=1C25 if %spin% EQU 9 set names=122 if %spin% EQU 10 set names=GA if %spin% EQU 11 set names=Network Maid if %spin% EQU 12 set names=2J if %spin% EQU 13 set names=Overload if %spin% EQU 14 set names=3D1AC if %spin% EQU 15 set names=Shorbust if %spin% EQU 16 set names=Skidden Pixels if %spin% EQU 17 set names=Left Bolt if %spin% EQU 18 set names=Right Bolt if %spin% EQU 19 set names=42 Wingnut if %spin% EQU 20 set names=43 Cleaner if %spin% EQU 21 set names=Dumb Droid if %spin% EQU 22 set names=Messenger if %spin% EQU 23 set names=Cleaner Bot if %spin% EQU 24 set names=Healing Droid if %spin% EQU 25 set names=45 Silicon Advisor && if %Loana% EQU 1 echo. Silicon Advisor? What kind of name is that? && sound play Loana211.wav && bg sleep 4000 if %spin% EQU 26 set names=46 No Name if %spin% EQU 27 set names=47 Scrapheap if %spin% EQU 28 set names=48 Broker if %spin% EQU 29 set names=49 Scrap Metal if %spin% EQU 30 set names=5A Rusty if %spin% EQU 31 set names=Brand back Front Interfaces if %spin% EQU 32 set names=Streamline Bot if %spin% EQU 33 set names=Droid Security Commander if %spin% EQU 34 set names=Droid Sentry if %spin% EQU 35 set names=Droid Soldier if %spin% EQU 36 set names=Droid Soldier if %spin% EQU 37 set names=Droid Soldier if %spin% EQU 38 set names=Droid Soldier if %spin% EQU 39 set names=Droid Soldier if %spin% EQU 40 set names=Droid Soldier if %spin% EQU 41 set names=Droid Soldier
echo. set /a spin=%random% %%15+1 if %storm% EQU 1 echo. Droid Unit: %names% attacks and does %spin% damage to Storm. if %storm% EQU 1 set /a stormhealth=%stormhealth%-%spin% if %storm% EQU 1 echo. if %storm% EQU 1 echo. Storm has %stormhealth% health left remaining.
if %droidwave% GTR 10 goto atk005 set /p x1= if %x1%==a goto dodgea
:dodgea set /a spin=%random% %%4+1 if %spin% EQU 1 goto blowup1 if %spin% EQU 2 goto blowup2 if %spin% EQU 3 echo. the Droid misses and explodes.. && set /a statdroids=%statdroids%-1 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid misses and explodes.. && set /a statdroids=%statdroids%-1 && set /a droidwave=%droidwave%+1
:blowup1 echo. echo. Axel successfully dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 set /a statdroids=%statdroids%-1 bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 if %droidwave% GTR 10 goto atk005 goto droide1
:blowup2 echo. echo. The droid blows up... set /a spin=%random% %%90+9 set /a droidwave=%droidwave%+1 set /a statdroids=%statdroids%-1 echo. echo. WARNING Your shields are damaged. set /a axelhealth=%axelhealth%-%spin% echo. echo. Commander: SHIELDS DOWN... (Regenerating) echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav set /a spin=%random% %%12+1 if %spin% EQU 1 echo. Commander: The numbers are going down but this is relentless. if %spin% EQU 2 echo. Commander: Many of them are now exploding which makes our job easier. if %spin% EQU 3 if %loana% EQU 1 echo. Loana: Well they are blowing themselves up. if %spin% EQU 4 if %loana% EQU 1 echo. Loana: Blow up blow up. if %spin% EQU 5 echo. Storm: These are just the weaker ones, wait until you meet the stronger ones. if %spin% EQU 6 echo. Storm: You might want to amuse yourself by collecting their memory chips. if %spin% EQU 7 echo. Commander: Storm take care of them. The sooner they are eliminated the better. if %spin% EQU 8 echo. Commander: Let's get back to helping them blow themselves up if %spin% EQU 9 echo. Commander: There's still alot of work to be done here if %spin% EQU 10 echo. Commander: Storm is alot more experienced with this we would do well to listen to him if %spin% EQU 11 echo. Commander: Let's just follow the trail of destruction of Storm if %spin% EQU 12 echo. Commander: Storm leaves destruction.
echo. echo. WARNING, Shields Damaged, Can only regenerate at 70. echo. if %loana% EQU 1 echo. Loana: Found another memory chip. Might come in handy. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+1
:atk005 cls echo. Credits:%tesscredits% echo. WAVE %droidwave% of 15 Droid Remaning on Station: %statdroids% echo. echo. Another 15 more droids destroyed. echo. echo. Loana has now collected %mchip% Memory Chips. echo. echo. Captain: This is no good, my shields are getting damaged they are echo. taking longer to recharge and my health are slowing dwindling and echo. we haven't even gone through the 1st thousand of them. echo. if %loana% EQU 1 echo. I wonder who is going to clean up this mess. echo. echo. Storm: Not me. echo. if %loana% EQU 1 echo. Storm, All you do is just make a mess. echo.
echo. Storm: I know. That's why I'm called Storm. echo. echo. Captain: We can't help it, we must get to the control part of the echo. station. This job is going to be messy whether we like it or not. echo. and it may take all our health an strength just to get us through echo. this. echo. echo. SHIELDS UP if %healthsup% EQU 1 set axelhealth=%axelhealth%+2000 bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 500 echo. Shields at 20 sound play beep15.wav echo. echo. Axel successfully dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 set /a statdroids=%statdroids%-1 bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 if %droidwave% GTR 15 goto atk006 bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep15.wav bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. echo. Axel successfully dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 set /a statdroids=%statdroids%-1 bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 echo. shields at 70 sound play beep12.wav echo. sound play beep12.wav echo. bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav echo.
:atk006 echo. Captain: My shields are getting worse, its taking longer for echo. them to recharge. they seem to be going a little haywire echo. properly from the damage these droids have been doing echo. to them. This place is full of out of control droids. bg sleep 2000
set /a spin=%random% %%12+1 if %spin% EQU 1 echo. Storm: Keep pressing forward we are making progress. if %spin% EQU 2 echo. Storm: Keep going Commander if %spin% EQU 3 echo. Storm: Press forward if %spin% EQU 4 echo. Storm: Stay intense, that's the key to winning this battle. if %spin% EQU 5 echo. Storm: Don't let up the pressure on them. if %spin% EQU 6 echo. Storm: You are making progress we are opening a gap if %spin% EQU 7 echo. Storm: Get Them if %spin% EQU 8 echo. Storm: Hit em hard if %spin% EQU 9 echo. Storm: Charge if %spin% EQU 10 echo. Storm: Get them good if %spin% EQU 11 echo. Commander: Hit them hard Storm if %spin% EQU 12 echo. Commander: Slam them
echo. echo. The droid blows up... set /a spin=%random% %%90+9 set /a droidwave=%droidwave%+1 set /a statdroids=%statdroids%-1 echo. echo. WARNING Your shields are damaged. set /a axelhealth=%axelhealth%-%spin% echo. echo. Commander: SHIELDS DOWN... (Regenerating) echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 500 echo. Shields at 20 sound play beep15.wav set /a spin=%random% %%18+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav if %spin% EQU 18 sound play droid3.wav && bg sleep 5000 && echo. Storm: What do you mean, Operation Purge Storm? && sound play storm081.wav && bg sleep 6000
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
bg sleep 800 echo. echo. Axel successfully dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 set /a statdroids=%statdroids%-1 bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 if %droidwave% GTR 10 goto droisi echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 50 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav echo. echo. WARNING, Shields Damaged, Can only regenerate at 70. echo. bg sleep 3000 if %droidwave% GTR 15 goto atk006 cls echo. Credits:%tesscredits% echo. Droid Remaning on Station: %statdroid% echo. set /a spin=%random% %%8+1 echo. Commander: They just keep on coming. echo. Commander: Dammit, its not the end of them echo. Commander: I don't know if we got the stamina to do this mission echo. Commander: We have to find a way to hold out. echo. Commander: Lets try it anyway echo. Commander: Keep going echo. Commander: We not experienced at this echo. Commander: There is another load of them coming sound play droid2.wav
echo. echo. Storm: You guys are now at this aint you. Its to be expected, there echo. are thousands of them on this station to have to clear out, like I echo. it will take a while, maybe a couple of hours at the most, unless we echo. find a faster way of destroying them, maybe in small groups and echo. then we will get thorugh them alot more quicker. echo. sound play Storm154.wav bg sleep 22000 cls
set /a spin=%random% %%9+1 if %spin% EQU 1 If %loana% EQU 1 echo. Loana: You always have an answer for everything, don't you Storm. && sound play loana044.wav && bg sleep 5000 && cls if %spin% EQU 2 if %loana% EQU 1 echo. Loana: Storm talking sense now? if %spin% EQU 3 if %loana% EQU 1 echo. Loana: I wish that wasn't true. if %spin% EQU 4 if %loana% EQU 1 echo. Loana: I just want this to end and quickly if %spin% EQU 5 if %loana% EQU 1 echo. Loana: Let's end this if %spin% EQU 6 if %loana% EQU 1 echo. Loana: Hey well, if we go out with a bang, we go out with a bang. if %spin% EQU 7 if %loana% EQU 1 echo. Loana: What are our chances of getting through this? if %spin% EQU 8 if %loana% EQU 1 echo. Loana: Let's just get on with it if %spin% EQU 9 if %loana% EQU 1 echo. Loana: Hurry up
echo. (A) Continue to attack droids set /p x1= if %x1%==a goto continuebat goto atk006
:continuebat
echo. echo. The droid blows up... set /a spin=%random% %%90+9 set /a droidwave=%droidwave%+1 set /a statdroids=%statdroids%-1 echo. echo. WARNING Your shields are damaged. set /a axelhealth=%axelhealth%-%spin% echo. echo. Commander: SHIELDS DOWN... (Regenerating) echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 50 set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && sound play Storm257.wav && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav echo. echo. WARNING, Shields Dmaaged, Can only regenerate at 70. echo. echo. SHIELDS UP if %healthsup% EQU 1 set axelhealth=%axelhealth%+2000 bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 500 echo. Shields at 20 sound play beep15.wav echo. echo. Axel successfully dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 set /a statdroids=%statdroids%-1 bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 if %droidwave% GTR 10 goto droisi bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav echo. bg sleep 500 set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. echo. Axel successfully dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 set /a statdroids=%statdroids%-1 bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 if %droidwave% GTR 10 goto droisi echo. shields at 70 sound play beep12.wav echo. sound play beep12.wav echo. bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav echo. cls echo. Droid Remaning on Station: %statdroid% echo. goto drois0
:drois0 set droidwave=0
:droisi cls echo. Credits:%tesscredits% echo ----------WAVE %droidwave% of 40------------ Droids Remaining %statdroids% echo. echo. Storms Health: %stormhealth% Axel's Health: %axelhealth% Loana's Health: %loanahealth% rem if %loana% EQU 1 echo. Loana's Health: %loanahealth% echo. echo. Memory Chips Collected: %mchip% echo. if %loana% EQU 1 echo. Loana's Ammo: %loanammo% if %loana% EQU 1 if %loanammo% LEQ 0 echo. && echo. That's it I'm outta bullets. && set loana=0 echo. echo. A Malfunctioning bunch of droids is heading towards the Commander: echo. echo. (A) Try to Dodge the Droid echo, (B) Fire echo, echo. set /a spin=%random% %%41+1 if %spin% EQU 1 set names=22A if %spin% EQU 2 set names=22B if %spin% EQU 3 set names=2Illunion if %spin% EQU 4 set names=22D if %spin% EQU 5 set names=22E if %spin% EQU 6 set names=2Engineer if %spin% EQU 7 set names=2Security if %spin% EQU 8 set names=2AC25 if %spin% EQU 9 set names=2Unit CA2 if %spin% EQU 10 set names=22F if %spin% EQU 11 set names=2Smoked Network if %spin% EQU 12 set names=23B if %spin% EQU 13 set names=23C if %spin% EQU 14 set names=23D if %spin% EQU 15 set names=2Bust Circuit if %spin% EQU 16 set names=23F Skidden Pixels if %spin% EQU 17 set names=240 Corporate Market Lover if %spin% EQU 18 set names=241 Wingnut if %spin% EQU 19 set names=242 Grase Burn Sector if %spin% EQU 20 set names=243 Slow-Poke Hacker && if %loana% EQU 1 echo. Loana: Slow Poke Hacker. hahaha. What a name. I wouldn't name my droids like that. && sound play Loana049.wav && bg sleep 7000 if %spin% EQU 21 set names=2Dumb Droid if %spin% EQU 22 set names=2Messenger if %spin% EQU 23 set names=2Cleaner Bot if %spin% EQU 24 set names=244 Counselor Bot if %spin% EQU 25 set names=245 Corporate Bull Student if %spin% EQU 26 set names=246 I don't have a designation. if %spin% EQU 27 set names=247 Unit Defective if %spin% EQU 28 set names=248 Broke if %spin% EQU 29 set names=249 Irrespariable if %spin% EQU 30 set names=25A Rust Bucket if %spin% EQU 31 set names=2Brand back End Interfaces if %spin% EQU 32 set names=2Streamline Mission Bot if %spin% EQU 33 set names=2Droid Security Commander if %spin% EQU 34 set names=2Droid Sentry if %spin% EQU 35 set names=3Droid Soldier Heavy if %spin% EQU 36 set names=3Droid Soldier Heavy if %spin% EQU 37 set names=3Droid Soldier Heavy if %spin% EQU 38 set names=3Droid Soldier if %spin% EQU 39 set names=3Droid Soldier if %spin% EQU 40 set names=3Droid Soldier Heavy if %spin% EQU 41 set names=3Droid Soldier Light
set /a spin=%random% %%44+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak if %spin% EQU 44 if %stormhealth% LEQ 3000 if %loana% EQU 1 echo. Loana: Oh you poor baby, you will make it. If someone gives you a boost or two that is. && sound play Loana212.wav && bg sleep 4000
echo. set /a spin=%random% %%15+1 if %storm% EQU 1 echo. Droid Unit: %names% attacks and does %spin% damage to Storm. if %storm% EQU 1 set /a stormhealth=%stormhealth%-%spin% if %storm% EQU 1 echo. if %storm% EQU 1 echo. Storm has %stormhealth% health left remaining.
if %droidwave% GTR 40 goto atk007 set /p x1= if %x1%==a goto dodgea
:dodgea set /a spin=%random% %%4+1 if %spin% EQU 1 goto blowup1 if %spin% EQU 2 goto blowup2 if %spin% EQU 3 echo. the Droid misses and explodes.. && set /a statdroids=%statdroids%-1 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid misses and explodes.. && set /a statdroids=%statdroids%-1 && set /a droidwave=%droidwave%+1 echo. shields at 70 bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 2000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 2000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 2000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. echo. Axel dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 set /a spin=%random% %%10+5 set /a statdroids=%statdroids%-%spin% bg sleep 100 echo. %spin% more droids are destroyed sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 echo. shields at 70 sound play beep12.wav echo. sound play beep12.wav echo. bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo. if %loana% EQU 1 echo. Loana: More memory chips. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+1
:tys set leonix=1 echo. Storm: That's another big load of them gone, The numbers are stating to go down echo. sound play storm155.wav bg sleep 6000 cls
echo. Captain: They haven't gone down much, there's still over 4000 of echo. them. echo. sound play Comander252.wav bg sleep 5000 cls
echo. if %loana% EQU 1 echo. Loana: Well get them numbers down more them. echo. echo. echo. Storm: Paitence is needed Commander, they will come down, all of them. It echo. take a while to get the momentum going. echo. sound play Storm156.wav bg sleep 7000 if %droidwave% GTR 20 goto atk00m cls goto droisi
:atk00m if %leonix% EQU 1 echo. Storm: Er... Captain. we got a bit of a problem Hes back.. && sound play Storm258.wav && bg sleep 5300 echo. if %leonix% EQU 1 echo. Commander: What are you doing here? This area is if %leonix% EQU 1 echo. too dangerous for you to stay here, go back to the if %leonix% EQU 1 echo. ship where its safe Okay? if %leonix% EQU 1 sound play leonix1.wav if %leonix% EQU 1 sound play Comander336.wav && bg sleep 6000 if %leonix% EQU 1 echo. if %leonix% EQU 1 echo. The Leonix purrs and then vanishes. if %leonix% EQU 1 echo. if %leonix% EQU 1 echo. Commander: That cat, I need to somehow find a way to get some if %leonix% EQU 1 echo. control. if %leonix% EQU 1 echo. if %leonix% EQU 1 sound play Comander337.wav if %leonix% EQU 1 bg sleep 7400
:atk007 echo. shields at 70 bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. echo. Axel dodged the droid and Storm destroys it. echo. sound play bwidow2.wav bg sleep 2000 echo. set /a spin=%random% %%8+1 if %spin% EQU 1 echo. Storm: That is another one done. if %spin% EQU 2 echo. Storm: I'm still looking for their Commander if %spin% EQU 3 echo. Storm: Come out, come out, don't be afraid of Storm if %spin% EQU 4 echo. Storm: I just want their Commander. if %spin% EQU 5 echo. Storm: I want to hear what their commander has to say. if %spin% EQU 6 echo. Storm: Don't be afraid. if %spin% EQU 7 echo. Storm: Storm is not afraid of your Purge Operation. if %spin% EQU 8 echo. Storm: I won't be deleted, but you will be. set /a spin=%random% %%10+5 set /a statdroids=%statdroids%-%spin% bg sleep 100 echo. %spin% more droids are destroyed sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a droidwave=%droidwave%+1 bg sleep 1000 echo. shields at 70 sound play beep12.wav echo. sound play beep12.wav echo. bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
echo. Storm: That's another load gone, The numbers are stating to go down echo. sound play storm155.wav bg sleep 6000 cls
echo. Captain: They haven't gone down much, there's still over 4000 of echo. them. echo. sound play Comander252.wav bg sleep 5000 cls
if %loana% EQU 1 echo. Loana: What are you waiting for? Shoot echo. echo. set /a spin=%random% %%9+1 if %spin% EQU 1 echo. Storm: They will come down, all of them. It takes a while to get the momentum going. && echo. && sound play Storm156.wav && bg sleep 7000 && goto topas if %spin% EQU 2 echo. Storm: They are coming down if %spin% EQU 3 echo. Storm: Be paitent Commander. if %spin% EQU 4 echo. Storm: There are over 4000 of them, it takes a while for them to come down. if %spin% EQU 5 echo. Storm: But remember they are machines, they don't rest, they are not humans. if %spin% EQU 6 echo. Storm: Expect an onslaught of them soon as they are coming down to meet us. if %spin% EQU 7 echo. Storm: There will be a big firefight if %spin% EQU 8 echo. Storm: They will be coming again soon. Remember they don't rest because they don't need to. if %spin% EQU 9 echo. Storm: Because they don't rest, you have to be on your guard at all times.
:topas cls echo. echo. (A) South to next bend of corner echo. (B) Head back into communications room echo. (C) There are some Credits lying here. echo.
set /p x1= if %x1%==a goto scoratk1 if %x1%==c goto takefc goto topas
:scoratk1 set droidwave=0 if %healthsup% EQU 1 set /a Axelhealth=%axelhealth%+2000 set /a axelhealth=%axelhealth%+1000 if %loana% EQU 1 set loanahealth=%3800 set /a stormhealth=%stormhealth%+2000 goto southba
:southba set droidwave=0 goto southbc
:southbc cls echo. SOUTH BEND AROUND CORNER of station spiral echo. echo. echo. Wave %droidwave% of 20 ROUND 4 Droids let on station %statdroids% echo. --------------------------------------------------------------------- echo. echo. Axel: %axelhealth% Storm: %stormhealth% Loana: %loanahealth% echo. echo. (A) Atttack Droids echo. echo. (The droids are relentless in their attacks. And they are echo. coming in larger numbers in bigger groups. echo. echo. Storm: Right, get set, here they come. echo. echo. set /a spin=%random% %%41+1 if %spin% EQU 1 set names=Split Mark 150C if %spin% EQU 2 set names=Split Mark 150B if %spin% EQU 3 set names=Split Mark 150A if %spin% EQU 4 set names=High End Buss if %spin% EQU 5 set names=High End Buss if %spin% EQU 6 set names=Station Engineer if %spin% EQU 7 set names=Station Engineer if %spin% EQU 8 set names=Station Relay AC25 if %spin% EQU 9 set names=Station Watchdog CA2 if %spin% EQU 10 set names=2F Security Heavy if %spin% EQU 11 set names=Smoked Network Ver 2.0 if %spin% EQU 12 set names=3B Fried 2A if %spin% EQU 13 set names=3C Fried 2B if %spin% EQU 14 set names=3D Scram 20 if %spin% EQU 15 set names=Warped Circuits if %spin% EQU 16 set names=No Personality Routine Pixels if %spin% EQU 17 set names=Grease Pan if %spin% EQU 18 set names=Red Tape if %spin% EQU 19 set names=White Tape if %spin% EQU 20 set names=Hack Mack if %spin% EQU 21 set names=Dumb Droid if %spin% EQU 22 set names=Stupid if %spin% EQU 23 set names=Stupid Cleaner Bot if %spin% EQU 24 set names=Stupid Bot if %spin% EQU 25 set names=More Corporate Bull if %spin% EQU 26 set names=No Cube designation. if %spin% EQU 27 set names=Unit Defector if %spin% EQU 28 set names=Station Mechanic if %spin% EQU 29 set names=Station Engineer if %spin% EQU 30 set names=1A Bucket if %spin% EQU 31 set names=Reverse Polarity if %spin% EQU 32 set names=Lasered if %spin% EQU 33 set names=Droid Security Commander if %spin% EQU 34 set names=Droid Sentry if %spin% EQU 35 set names=Droid Soldier if %spin% EQU 36 set names=Droid Soldier if %spin% EQU 37 set names=Droid Soldier if %spin% EQU 38 set names=Droid Soldier if %spin% EQU 39 set names=Droid Soldier if %spin% EQU 40 set names=Droid Soldier if %spin% EQU 41 set names=Droid Soldier
echo. set /a spin=%random% %%15+1 if %storm% EQU 1 echo. Droid Unit: %names% attacks and does %spin% damage to Storm. if %storm% EQU 1 set /a stormhealth=%stormhealth%-%spin% if %storm% EQU 1 echo. if %storm% EQU 1 echo. Storm has %stormhealth% health left remaining.
if %loana% EQU 1 echo. Loana: At last now I can build that Gene splicer I wanted. I have enough memory chips. if %loana% EQU 1 sound play Loana213.wav && bg sleep 5000 if %droidwave% GTR 20 goto Atk008 set /p x= if %x1%==a goto atui goto southbc
:atui echo. shields at 70 sound play beep12.wav echo. sound play beep12.wav echo. bg sleep 800 echo. Shields at 50 sound play beep15.wav bg sleep 2000 echo. shields at 70 sound play beep12.wav set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 100 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 500 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 300 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 100 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 100 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 400 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 400 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 300 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 400 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 500 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 100 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 100 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav set /a spin=%random% %%43+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
set /a spin=%random% %%4+1 if %spin% EQU 1 goto blowup11 if %spin% EQU 2 goto blowup11 if %spin% EQU 3 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-6 && set /a droidwave=%droidwave%+1
echo. Captain: They are coming thick and fast now. echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. Storm: That is right, they don't rest, they are machines. if %spin% EQU 2 echo. Storm: Correct, and there will be a big firefight as a result. if %spin% EQU 3 echo. Storm: They will keep on coming. So we must be on guard. if %spin% EQU 4 echo. Storm: These are just the weak ones for now so they are easy. if %spin% EQU 5 echo. Storm: I still haven't seen their Commander yet. if %spin% EQU 6 echo. Storm: Where is their Commander? if %spin% EQU 7 echo. Storm: I want their commander. They always give good firefights. echo. if %loana% EQU 1 echo. Loana: Well, It's Sillicon Heaven for me, Memory chips are everywhere. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+2 echo.
:blowup11 echo. echo. Axel successfully dodged the group of malfunctioning droids and Storm destroys them. echo. sound play bwidow2.wav bg sleep 2000 set /a statdroids=%statdroids%-6 bg sleep 100 sound play zapp.wav bg sleep 700 set /a spin=%random% %%3+1 if %spin% EQU 1 sound play explosion.wav set /a axelhealth=%axelhealth%-100 set /a droidwave=%droidwave%+1 bg sleep 1000 goto southbc
echo. echo. set /a spin=%random% %%20+90 echo. The Commander shoots %spin% damage done to droid. set /a droidhealth=%droidhealth%-%spin% set /a spin=%random% %%6+1 if %spin% EQU 1 bg sleep 200 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 40 && sound play fusionr.wav if %spin% EQU 2 bg sleep 200 && sound play fusionr.wav && bg sleep 200 if %spin% EQU 3 bg sleep 300 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 300 if %spin% EQU 4 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 5 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 6 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100
bg sleep 1000 echo. set /a spin=%random% %%70+90 if %loana% EQU 1 echo. Loana shoots %spin% damage to droid. set /a spin=%random% %%7+1 set /a loanammo=%loanammo%-4 if %spin% EQU 1 sound play pulserifle.wav if %spin% EQU 2 sound play pulserifle2.wav if %spin% EQU 3 sound play pulserifle3.wav && bg sleep 100 && sound play pulserifle6.wav if %spin% EQU 4 sound play pulserifle4.wav if %spin% EQU 5 sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 6 sound play pulserifle6.wav if %spin% EQU 7 sound play pulserifle7.wav && bg sleep 90 && sound play pulserifle3.wav if %spin% EQU 8 echo. Loana gets hit for 20 damage && set /a loanahealth=%loanahealth%-20 if %loanahealth% LEQ 1000 sound play beep17.wav && echo. WARNING: LOANA'S HEALTH IS LOW
bg sleep 400 rem - Sets the level of Damage done of Loana's laser gun for the Droid. set /a spin=%random% %%65+6 set /a droidhealth=%droidhealth%-%spin%
bg sleep 1000 echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. if %spin% EQU 2 echo. if %spin% EQU 3 echo. if %spin% EQU 4 echo. Loana gets hit 11 damage done. Loana: Damm that hurt. && set /a loanahealth=%loanahealth%-11 if %spin% EQU 5 echo. if %spin% EQU 6 echo. if %spin% EQU 7 echo. Loana gets hit for 22 damage done. && set /a loanahealth=%loanahealth%-22 echo. Storm: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%6+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav if %spin% EQU 5 sound play shielddown5.wav if %spin% EQU 6 sound play shielddown6.wav sound play bwidow.wav echo. bg sleep 600 echo. Shields at 20 sound play beep15.wav bg sleep 100 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP sound play beep15b.wav echo. set /a spin=%random% %%8+1 if %spin% EQU 1 echo. Storm: Missed, but it was a bit close. && goto stshoot if %spin% EQU 2 echo. Storm: Missed, but it was a bit close. && goto stshoot if %spin% EQU 3 echo. Storm: Missed, but it was a bit close. && goto stshoot if %spin% EQU 4 echo. Storm: Missed, but it was a bit close. && goto stshoot if %spin% EQU 5 echo. Storm: Missed, but it was a bit close. && goto stshoot if %spin% EQU 6 echo. Storm: Missed, but it was a bit close. && goto stshoot if %spin% EQU 7 echo. Storm: Missed, but it was a bit close. && goto stshoot if %spin% EQU 8 echo. goto directhit
:directhit cls -------------------------------------------------------------------------- echo. Storm: Oowww. That hurt. You got a lucky shot in. How take this tin can. set /a stormhealth=%stormhealth%-1400 echo. bg sleep 5000 cls echo. Credits:%tesscredits% echo. Captain: Storm's been hurt, hes lost a good chunk of his health. echo. bg sleep 4000 cls if %loana% EQU 1 echo. Loana: If he's as tough as he says he is, he will survive all this. He always has before. if %loana% EQU 1 sound play Loana214.wav && bg sleep 4000 echo. bg sleep 4000 cls echo. Captain: Ok then. But I might give him a health boost if his echo. health gets down too low. echo. bg sleep 4000 cls echo. Loana: I don't think he'll even need it, he has his oversized ego on his shoulder echo. to fire himself all up with. if %loana% EQU 1 sound play Loana215.wav && Bg sleep 4000 echo. bg sleep 3000 cls echo. Commander: Hes so far proven all his words by what hes doing to these droids. echo. bg sleep 7000 cls echo. Loana: Yeah, I guess you're right, I hadn't thought of that. if %loana% EQU 1 sound play Loana216.wav && Bg sleep 4000 echo. bg sleep 3400 cls echo. Commander: You're not the only one. I don't know what you have got againt Storm, but echo. this ends here and right now. We need him to survive and you need to be a team player. echo. bg sleep 3000 cls echo. Loana: I'll keep that in mind, if we survive. if %loana% EQU 1 sound play Loana217.wav && Bg sleep 4000 echo. bg sleep 6000 cls echo. Commander: If I know Storm, we will survive. But we are running echo. out of ammo. bg sleep 8000 echo. echo. echo. (A) Give Storm a Health Boost = Boosts Remaining: %hboost% echo. (B) Let Storm continue to hold the fort. echo. set /p x1= if %x1%==a goto boostorm if %x1%==b goto stshoot goto cls goto stshoot
:boostorm cls echo. Credits:%tesscredits% echo. You give him a health boost. echo. set /a stormhealth=%stormhealth%+2000 if %healthsup% EQU 1 set /a stormhealth=%stormhealth%+3000 if %healthsup% EQU 1 if %bioticboost% EQU 1 set /a stormhealth=%stormhealth%+6000
set /a hboost=%hboost%-1 if %hboost% LEQ 0 echo. && echo. You have no more health boosts left. Cannot restore Storm's health. && pause && goto stshoot bg sleep 4000 rem --- sound effects of preseried injection boost echo. Storm's health increases by 2000, bg sleep 3000 echo. Storm gets new life in his bones... echo. set /a spin=%random% %%44+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak. if %spin% EQU 44 if %stormhealth% LEQ 2000 if %loana% EQU 1 echo. Loana: I just love watching you squirm for a change. if %spin% EQU 44 if %stormhealth% ELQ 2000 echo. Storm: Why you heartless wench, I'm dying out here, I need a boost. Give me one now if you want to survive.
set /a spin=%random% %%8+1 if %spin% EQU 1 echo. Storm: Thanks, Commander, I feel so much better now. && sound play Storm164.wav && bg sleep 5000 && cls if %spin% EQU 2 echo. Storm: I feel good as new. && sound play Storm160.wav && bg sleep 4000 && cls if %spin% EQU 3 echo. Storm: Ready to do Battle && sound play Storm159.wav && bg sleep 4000 && cls if %spin% EQU 4 echo. Storm: Good as new && sound play Storm157.wav && bg sleep 4000 && cls if %spin% EQU 5 echo. Storm: Ready as always, Commander && sound play Storm158.wav && bg sleep 4000 && cls if %spin% EQU 6 echo. Storm: I'm healed. Time for me to get back into action. && sound play Storm161.wav && bg sleep 4000 && cls if %spin% EQU 7 echo. Storm: Aint nothing stopping me now. && sound play Storm163.wav && bg sleep 4000 && if %loana% EQU 1 echo. Loana: Except maybe his brain. && sound play Loana046.wav && bg sleep 3000 && cls if %spin% EQU 8 echo. Storm: Now to deal with all you tin cans. && sound play Storm162.wav && bg sleep 4000 && cls
:stshoot set /a spin=%random% %%500+290 echo. Storm does %spin% damage to the droid. set /a droidhealth=%droidhealth%-%spin% if %loana% EQU 1 echo. What an ego trip. Here we go again. && sound play Loana045.wav && bg sleep 5000 && cls set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
set /a spin=%random% %%12+1 if %spin% EQU 1 sound play hit3.wav if %spin% EQU 2 sound play hitg.wav if %spin% EQU 3 sound play hit.wav if %spin% EQU 4 sound play hit7.wav if %spin% EQU 5 sound play hito.wav if %spin% EQU 6 sound play hitt.wav if %spin% EQU 7 sound play hit9.wav if %spin% EQU 8 sound play hit4.wav if %spin% EQU 9 sound play hitw.wav if %spin% EQU 10 sound play hitn.wav if %spin% EQU 11 sound play hitd.wav if %spin% EQU 12 sound play hitq.wav
bg sleep 200 sound play ratscream1.wav bg sleep 2000 echo. echo. The Droids, (badly damaged) shoots, and the shot grazes the Commander's echo. shield and does 180 damage of health. set /a axelhealth=%axelhealth%-180 rem set /a droidhealth=%droidhealth%-%spin% echo. echo. Comander: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%4+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 300 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 80 sound play beep15.wav echo. echo. SHIELDS UP
set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
bg sleep 200 echo. set /a spin=%random% %%8+1 echo. if %spin% EQU 1 echo. Storm: Another one falls. && sound play storm152.wav && bg sleep 5000 && cls if %spin% EQU 2 echo. Storm: And another. && echo. && echo. Captain: And only %statdroids% left to go. We will be here all day && echo. trying to clear the Station. if %spin% EQu 3 echo. Storm: line 'em up and I will shoot them down. && sound play Storm165.wav && bg sleep 4000 && cls if %spin% EQU 4 echo. Storm: That's another down. && sound play Storm166.wav && bg sleep 4000 && cls if %spin% EQU 5 if %loana% EQU 1 echo. You sure do get some sick pleasure out of destroying robots. if %spin% EQU 6 if %yurobi% EQU 1 echo. Urgh, I thought I seen enough. if %spin% EQU 7 echo. Captain: Do you ever get tired of shooting things? && echo. Storm. No. if %spin% EQU 8 sound play droid3.wav && bg sleep 5000 && echo. Storm: What do you mean, Operation Purge Storm? && sound play storm081.wav && bg sleep 6000 echo. sest /a spin=%random% %%4+1 if %spin% EQU 1 echo. Another droid crashes to the ground if %spin% EQU 2 echo. Another droid blows up if %spin% EQU 3 echo. Another droid falls down if %spin% EQU 4 echo. Droid electrocutes and falls down.
:blowup22 echo. echo. The droids all blows up... set /a spin=%random% %%90+9 set /a droidwave=%droidwave%+1 set /a statdroids=%statdroids%-8 echo. echo. WARNING Your shields are damaged. set /a axelhealth=%axelhealth%-%spin% echo. echo. Commander: SHIELDS DOWN... (Regenerating) echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 800 echo. Shields at 30 sound play beep15.wav bg sleep 2000 echo. shields at 40 sound play beep12.wav echo. echo. WARNING, Shields Dmaaged, Can only regenerate at 40. echo. set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
set /a spin=%random% %%4+1 if %spin% EQU 1 goto blowup22 if %spin% EQU 2 goto blowup22 if %spin% EQU 3 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-6 && set /a droidwave=%droidwave%+1 goto southbc
:Atk008 cls echo. Credits:%tesscredits% echo. WAVE Cleared. echo. echo. %statdroids% Droids are left on the station. bg sleep 4000 echo. echo. You obtain +1 Health boost from a broken droid part. sound play beep14.wav set /a hboost=%hboost%+1 bg sleep 3000 echo. echo. echo. Axel : %axelhealth% echo. Storm : %stormhealth% echo. Loana : %loanahealth% echo. echo. (A) turn around the next bend of the spiral echo. (B) Go back echo. set /p x1= if %x1%==a goto nextbends if %x1%==b goto refd goto atk008
:refd cls echo. ---------------------------------------------------------------------- echo. echo. Warning if you Fall Back you may have to re-fight the droids. echo. echo. echo. (A) Fall Back echo. (B) Carry around next bend of the spiral echo. set /p x1= if %x1%==a goto fallback if %x1%==b goto nextbends goto refd
:fallback cls echo. Credits:%tesscredits% echo. --------------You Fall Back ---------------------------------------- echo. echo. Storm: Allright let's fall back then, but these droids are still echo. advancing it just means you will have to shoot down another big echo. wave of them.
if %loana% EQU 1 echo. Very well, Fall back, since there are so many if %loana% EQU 1 echo. numbers of them. echo. echo. Commander: It won't make much difference, Let's fall back then. echo echo. You retreat. you all recieve 3000 health restoration echo. during the reteat. echo. set /a axelhealth=%axelhealth%+3000 set /a leonahealth=%leonahealth%+3000 set /a stormhealth=%stormhealth%+3000 pause
goto atk007
:nextbends cls echo. Credits:%tesscredits% echo. --------------YOU HAVE REACHED LEVEL 2 OF THE STATION SPRIAL---------- echo, echo. Storm: Good choice to continue to press on. There's a conductor echo. panel relay up there in the ceiling, you might want to aim your rifle at echo. that Commander. It should overload some of these droids as they echo. walk under it. echo. echo. Commander: That's a good idea. ok then. echo. sound play droidsteps.wav echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. A big group of droids is already marching your way. if %spin% EQU 2 echo. A group of droids turns around the corner. if %spin% EQU 3 echo. They turn around the bend if %spin% EQU 4 echo. You see them turn the corner. if %spin% EQU 5 echo. They are coming again, and its a big group. if %spin% EQU 6 echo. You can hear them marching toward you if %spin% EQU 7 echo. They are relentless, they never rest.
echo. echo. echo. (A) Overload Conductor Relay Panel in ceiling. echo. set /p x1= if %x1%==a goto droidq goto droidq
:droidq set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
set /a spin=%random% %%4+1 if %spin% EQU 1 goto blowup22 if %spin% EQU 2 goto blowup22 if %spin% EQU 3 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-6 && set /a droidwave=%droidwave%+1 echo. set /a spin=%random% %%20+90 echo. The Commander shoots %spin% damage to Electric Relay set /a droidhealth=%droidhealth%-%spin% set /a spin=%random% %%6+1 echo. Panel Strength 10
if %spin% EQU 1 bg sleep 200 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 40 && sound play fusionr.wav if %spin% EQU 2 bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 if %spin% EQU 3 bg sleep 300 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 300 if %spin% EQU 4 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 5 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 6 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100
set /a panelstr=panelstr-1 if %panelstr LEQ 0 goto teyuq
set /a spin=%random% %%43+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak
:teyuq bg sleep 1000 echo. set /a spin=%random% %%70+90 if %loana% EQU 1 echo. Loana shoots %spin% damage to panel set /a spin=%random% %%7+1 set /a loanammo=%loanammo%-4 set /a panelstr=%panelstr%-2 if %spin% EQU 1 sound play pulserifle.wav if %spin% EQU 2 sound play pulserifle2.wav if %spin% EQU 3 sound play pulserifle3.wav && bg sleep 100 && sound play pulserifle6.wav if %spin% EQU 4 sound play pulserifle4.wav if %spin% EQU 5 sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 6 sound play pulserifle6.wav if %spin% EQU 7 sound play pulserifle7.wav && bg sleep 90 && sound play pulserifle3.wav if %spin% EQU 8 echo. Loana gets hit for 20 damage && set /a loanahealth=%loanahealth%-20
set /a spin=%random% %%4+1 if %spin% EQU 1 echo. The panel is weakening giving away.. if %spin% EQU 2 echo. The panel is smoking if %spin% EQU 3 echo. The panel is buckling if %spin% EQU 4 echo. The panel is loosening echo. bg sleep 400 rem - Sets the level of Damage done of Loana's laser gun for the Droid. set /a spin=%random% %%165+6 set /a droidhealth=%droidhealth%-%spin%
bg sleep 1000 echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. if %spin% EQU 2 echo. if %spin% EQU 3 echo. if %spin% EQU 4 echo. Loana gets hit 11 damage done. && set /a loanahealth=%loanahealth%-11 if %spin% EQU 5 echo. if %spin% EQU 6 echo. if %spin% EQU 7 echo. Loana gets hit for 22 damage done. && set /a loanahealth=%loanahealth%-22 echo. Storm: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%6+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav if %spin% EQU 5 sound play shielddown5.wav if %spin% EQU 6 sound play shielddown6.wav
echo. bg sleep 600 echo. Shields at 20 sound play beep15.wav bg sleep 100 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP sound play beep15b.wav
set /a spin=%random% %%5+1 if %spin% EQU 1 echo. The panel overloads. and all the droids are zapped, and overload. if %spin% EQU 2 echo. The panel falls off and spark fly everywhere. if %spin% EQU 3 echo. The Relay explodes and the panel blows off if %spin% EQU 4 echo. There is a big explosion if %spin% EQU 5 echo. The relay overheats and explodes.
sound play zzap.wav sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 200 sound play zzap.wav
echo. 8000+ damage done to the droids. echo. echo. Commander: How do you like that, Tin Cans. echo. if %loana% EQU 1 echo. Commander, you're starting to sound like Storm. echo.
set /a statsdroids=%statdroids%-20 sound play zzap.wav bg sleep 1000 sound play zzap.wav bg sleep 500 sound play zzap.wav bg sleep 300 sound play zzap.wav
set /a spin=%random% %%20+9 echo. %spin% more of them go down. pause goto toga
:toga set droidwave=0 set droidhealth=7000 set droidpart=9 set droidsec=15
echo. echo. Droidhealth: %droidhealth% echo. echo. Storm: Watch out, Cluster Droids are coming. echo. echo. Comander: Cluster droids? echo. set /a spin=%random% %%41+1 if %spin% EQU 1 set names=Cluster Trouble if %spin% EQU 2 set names=Cluster 24 if %spin% EQU 3 set names=Cluster Spin if %spin% EQU 4 set names=Cluster 11 if %spin% EQU 5 set names=Cluster 2 if %spin% EQU 6 set names=Cluster Station Engineering if %spin% EQU 7 set names=Cluster Security if %spin% EQU 8 set names=Cluster 4 if %spin% EQU 9 set names=Cluster Unit 104A if %spin% EQU 10 set names=Cluster 5 if %spin% EQU 11 set names=Cluster Smoked Network if %spin% EQU 12 set names=Cluster Red Sec if %spin% EQU 13 set names=Cluster Bad Voltage if %spin% EQU 14 set names=Cluster Unreadable if %spin% EQU 15 set names=Cluster Invalid Dataport if %spin% EQU 16 set names=Cluster Skidden Pixels if %spin% EQU 17 set names=Cluster Market Lover if %spin% EQU 18 set names=Cluster Wingnut if %spin% EQU 19 set names=Cluster Burn Sector if %spin% EQU 20 set names=Slow if %spin% EQU 21 set names=Cluster Stupid if %spin% EQU 22 set names=Cluster Messenger if %spin% EQU 23 set names=Cluster Cleaner Bot if %spin% EQU 24 set names=Cluster Counselor Bot if %spin% EQU 25 set names=Cluster Corporate Bull Graduate if %spin% EQU 26 set names=Cluster unknown if %spin% EQU 27 set names=Cluster Invalid Command if %spin% EQU 28 set names=Cluster Broke if %spin% EQU 29 set names=Cluster Irrespariable if %spin% EQU 30 set names=Cluster Smokin if %spin% EQU 31 set names=Cluster Illegal Back End Interfaces if %spin% EQU 32 set names=Cluster Streamline Security Bot if %spin% EQU 33 set names=Droid Security Commander 3A if %spin% EQU 34 set names=Droid Sentry if %spin% EQU 35 set names=Droid Soldier if %spin% EQU 36 set names=Droid Soldier if %spin% EQU 37 set names=Droid Soldier if %spin% EQU 38 set names=Droid Soldier if %spin% EQU 39 set names=Droid Soldier if %spin% EQU 40 set names=Droid Soldier if %spin% EQU 41 set names=Droid Soldier
echo. set /a spin=%random% %%15+1 if %storm% EQU 1 echo. Droid Unit: %names% attacks and does %spin% damage to Storm. if %storm% EQU 1 set /a stormhealth=%stormhealth%-%spin% if %storm% EQU 1 echo. if %storm% EQU 1 echo. Storm has %stormhealth% health left remaining. echo. echo. Self-Destructing spinning machines used mainly for security. echo. set /a spin=%random% %%9+1 if %spin% EQU 1 echo. Commander: Great so they destroy themselves, now what? && sound play Comander376.wav && bg sleep 3000 if %spin% EQU 2 echo. Commander: Good, they are destroying themselves if %spin% EQU 3 echo. Commander: The sooner they are gone, the better if %spin% EQU 4 echo. Commander: Well we don't have to do much with this lot. if %spin% EQU 5 echo. Commander: We might as well just sit and watch. if %spin% EQU 6 echo. Commander: Oh, we still have to shoot them. Dam. if %spin% EQU 7 echo. Commander: This is starting to get easier. if %spin% EQU 8 echo. Commander: There must be enough spare robot parts here to last Central for years. if %spin% EQU 9 echo. Commander: You already have enough memory chips Loana. You don't need anymore. echo. echo. Storm: Pick up a droid and keep shooting it, the others will echo. think its a hostile force and attack their own droid and then echo. they will just self-destruct on it. echo. echo. Commander: Should've guessed. && sound play Comander377.wav && bg sleep 3000 echo. echo. if %loana% EQU 1 echo. Why do you always have to destroy everything. echo. echo. Storm: I already answered that question before. echo. echo. Commander: Ok, enough talk, let's mow through them. && sound play Comander378.wav && bg sleep 3000
echo. echo. (A) Attack incoming droids echo.
set /p x1= if %x1%==a goto atk010a goto droidqt
:atk010a set /a spin=%random% %%4000+29 echo. Storm does %spin% damage to the droid. set /a droidhealth=%droidhealth%-%spin% if %loana% EQU 1 echo. Here we go again. && bg sleep 1000 && cls
set /a spin=%random% %%43+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak
set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
set /a spin=%random% %%12+1 if %spin% EQU 1 sound play hit3.wav if %spin% EQU 2 sound play hitg.wav if %spin% EQU 3 sound play hit.wav if %spin% EQU 4 sound play hit7.wav if %spin% EQU 5 sound play hito.wav if %spin% EQU 6 sound play hitt.wav if %spin% EQU 7 sound play hit9.wav if %spin% EQU 8 sound play hit4.wav if %spin% EQU 9 sound play hitw.wav if %spin% EQU 10 sound play hitn.wav if %spin% EQU 11 sound play hitd.wav if %spin% EQU 12 sound play hitq.wav
bg sleep 200 sound play ratscream1.wav bg sleep 2000 echo. set /a spin=%random% %%5+1 if %spin% EQU 1 if %loana% EQU 1 echo. Loana: The More Memory I find the better. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+1 if %spin% EQU 2 if %loana% EQU 1 echo. Loana: I can't believe how many chips there are. if %spin% EQU 3 if %loana% EQU 1 echo. Loana: And the memory continues to grow, soon I will have all my droids replaced. if %spin% EQU 4 if %loana% EQU 1 echo. Loana: Memory Chips are everywhere if %spin% EQU 5 if %loana% EQU 1 echo. Loana: Well I won't run out of memory chips no more now.
set /a spin=%random% %% 50+100 echo. The Droids, (badly damaged) shoots, and the shot hits the Commander's echo. shield and does %spin% damage of health. set /a axelhealth=%axelhealth%-%spin% echo. if %axelhealth% LEQ 1000 sound play beep17.wav && echo. WARNING AXEL'S HEALTH LOW if %stormhealth% LEQ 1000 sound play beep17.wav && echo. WARNING STORM'S HEALTH LOW if %loanahealth% LEQ 1000 sound play beep17.wav && echo. WARNING LOANA'S HEALTH LOW echo. set /a droidhealth=%droidhealth%-%spin% echo. echo. Comander: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%4+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 300 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 80 sound play beep15.wav echo. echo. SHIELDS UP
set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav bg sleep 200 echo. goto atk10b
:atk10b rem cls set /a spin=%random% %%10+1 if %spin% EQU 1 echo. You aim your gun at the ceiling panel and shoot. The electricity echo. hits the droids. 5 more droids go down && set /a statdroids=%statdroids%-5 if %spin% EQU 2 echo. You aim again, and take out 10 more droids. && set /a statdroids=%statdroids%-10 if %spin% EQU 3 echo. Another 12 more go down. && set /a statdroids=%statdroids%-12 if %spin% EQU 4 echo. Storm: They are going down slowly. 7 More destroyed. && set /a statdroids=%statdroids%-7 if %spin% EQU 5 echo. Commander: Well, at least this is a more faster way of getting rid of them. && set /a statdroids=%statdroids%-32 if %spin% EQU 6 echo. Commander: The sooner we get rid of them, them I can solve my other troubles with the ship. && set /a statdroids=%statdroids%-25 if %spin% EQU 7 echo. Storm: it will still take a while to get through them all. && set /a statdroids=%statdroids%-12 if %spin% EQU 8 echo. Storm: It maybe effective a while but we still have to keep advancing. && set /a statdroids=%statdroids%-8 if %spin% EQU 9 echo. Storm: Maybe for a while, but all the debris is starting to all pile up, so we have to keep moving forward under those panels. if %spin% EQU 10 echo. Storm: Just wait until he steps right underneath the panel and then shoot. sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav if %droidhealth% LEQ 0 set /a droidwave=%droidwave%+1 if %droidwave% GTR 15 goto Atk011
set /a spin=%random% %%700+200 echo. echo. Your Biotics are starting to kick in + %spin% health sound play beep14.wav if %axelhealth% GTR 6200 echo. Biotics have reached max level. && sound play beep14.wav set /a axelhealth=%axelhealth%+500 if %droidwave% GTR 15 goto Atk011 set /a spin=%random% %%4+1 if %spin% EQU 1 if %loana% EQU 1 echo. Let's just get rid of them so we can get off this station. if %spin% EQU 2 if %loana% EQU 2 echo. Just get rid of them so we can get out of here if %spin% EQU 3 if %loana% EQU 3 echo. If Storm wants to wipe them all out, whose to stop him? if %spin% EQU 4 if %loana% EQU 4 echo. I wonder who's programming them to think organics are the target? set /a droidwave=%droidwave%+1 pause goto droidqt
:Atk011 cls echo. Credits:%tesscredits% echo. Round 5 Cleared. Axel: %axelhealth% Loana: %loanahealth% Storm: %stormhealth% echo. echo. Memory Chips Collected: %mchip% echo. echo. Storm: That's another truckload of them gone, but its not over yet. echo. if %loana% EQU 1 echo. Let's just get on with taking down the next wave. echo. echo. Commander: Let's get this done as quick as we can. We're starting to get a little sore echo. echo. echo. (A) Use Health Boost echo. (B) Carry on fighting echo. set /p x1= if %x1%==b goto atk012 if %x1%==a goto atk12hb goto atk011
:atk12hb echo. echo. You have %hboost% EQU Boosts remaining. echo. echo. if %hboost% GTR 1 echo. Give Health Boost to? echo. echo. (A) Storm Health: %stormhealth% echo. (B) Loana Health: %loanahealth% echo. (C) Axel Health: %axelhealth% echo. echo. (X) Back to fighting set /p x1= if %x1%==a goto atk12sh if %x1%==b goto loan2hb if %x1%==c goto axel2hb if %x1%==x goto atk012 goto atk12hb
:atk12sh echo. echo. Storm Recieves a health boost +2000 set /a stormhealth=%stormhealth%+2000 set /a hboost=%hboost%-1 set /a spin=%random% %%3+1 if %spin% EQU 1 echo. Storm: That's much much better. I feel alot more stronger. if %spin% EQU 2 echo. Storm; Just in the nick of time. if %spin% EQU 3 echo. Storm: I feel much better echo. pause goto atk12hb
:loan2hb echo. echo. Loana receives a health boost +2000 set /a loanahealth=%loanahealth%+2000 set /a hboot=%hboost%-1 set /a spin=%random% %%3+1 if %spin% EQU 1 echo. Loana: Much better, thank you if %spin% EQU 2 echo. Loana: I feel renewed if %spin% EQU 3 echo. Loana: Whoa that's potent stuff. echo pause goto atk12hb
:axel2hb echo. echo. Axel receives a health boost. Axel has +2000 more health if %healthsup% EQU 1 echo. Axel recieves a extra boost of 3000 if %healthsup% EQU 1 if %bioticboost% EQU 1 echo. Axel recieves a big health boost of +4000 set /a axelhealth=%axelhealth%+2000 if %healthsup% EQU 1 set /a axelhealth=%axelhealth%+3000 if %healthsup% EQU 1 if %bioticboost% EQU 1 set /a axelhealth=%axelhealth%+4000 set /a hboost=%hboost%-1 set /a spin=%random% %%3+1 if %spin% EQU 1 echo. Axel: That's much better. if %healthsup% EQU 1 if %spin% EQU 2 echo. So much better. thanks. if %healthsup% EQU 1 if %bioticboost% EQU 1 if %spin% EQU 3 echo. Axel, What a big boost of strength that was. if %spin% EQU 4 echo. Commander: I feel renewed if %spin% EQU 5 echo. Commander: Whoa that's potent stuff. echo pause goto rns5
:rns5 set droidwave=0 set droidhealth=7000 goto atk012
:atk012 cls echo. Credits:%tesscredits% echo. --------------------------------------------------------------------- echo. Wave %droidwave% of 25 Droids Remaining On Station: %statdroids% echo. echo. Storm: Watch out, Cluster Droids are coming. echo. echo. echo. Storm: Here we go, we should get many more of them this time. echo. echo. Commander: Let's go get em. echo. echo.
echo. echo. (A) Attack incoming droids echo. set /a spin=%random% %%41+1 if %spin% EQU 1 set names=4A if %spin% EQU 2 set names=4B if %spin% EQU 3 set names=4llunion if %spin% EQU 4 set names=4D if %spin% EQU 5 set names=4E if %spin% EQU 6 set names=4Engineer if %spin% EQU 7 set names=4Security if %spin% EQU 8 set names=4AC25 if %spin% EQU 9 set names=4Unit DA2 if %spin% EQU 10 set names=4F if %spin% EQU 11 set names=4Smoked if %spin% EQU 12 set names=43B if %spin% EQU 13 set names=43C if %spin% EQU 14 set names=43D if %spin% EQU 15 set names=4Bust Circuit if %spin% EQU 16 set names=43F Skidden Pixels if %spin% EQU 17 set names=440 Corporate Market Lover if %spin% EQU 18 set names=441 Wingnut if %spin% EQU 19 set names=442 Grase Burn Sector if %spin% EQU 20 set names=443 Slow-Poke Hacker && if %loana% EQU 1 echo. Loana: Slow Poke Hacker. hahaha. What a name. I wouldn't name my droids like that. && sound play Loana049.wav && bg sleep 7000 if %spin% EQU 21 set names=4Dumb Droid if %spin% EQU 22 set names=4Messenger if %spin% EQU 23 set names=4Cleaner Bot if %spin% EQU 24 set names=444 Counselor Bot if %spin% EQU 25 set names=445 Student Droid of Corporate Bull Inc if %spin% EQU 26 set names=446 I don't have a designation. if %spin% EQU 27 set names=447 Unit Defective if %spin% EQU 28 set names=448 Broke if %spin% EQU 29 set names=449 Irrespariable if %spin% EQU 30 set names=45A Rust Bucket if %spin% EQU 31 set names=4Brand back End Interfaces if %spin% EQU 32 set names=4Streamline Mission Bot if %spin% EQU 33 set names=4Droid Security Commander if %spin% EQU 34 set names=4Droid Sentry if %spin% EQU 35 set names=4Droid Soldier if %spin% EQU 36 set names=4Droid Soldier if %spin% EQU 37 set names=4Droid Soldier Heavy if %spin% EQU 38 set names=4Droid Soldier Guared if %spin% EQU 39 set names=4Droid Soldier Light if %spin% EQU 40 set names=4Droid Soldier Medium if %spin% EQU 41 set names=4Droid Soldier
echo. set /a spin=%random% %%15+1 if %storm% EQU 1 echo. Droid Unit: %names% attacks and does %spin% damage to Storm. if %storm% EQU 1 set /a stormhealth=%stormhealth%-%spin% if %storm% EQU 1 echo. if %storm% EQU 1 echo. Storm has %stormhealth% health left remaining.
set /p x1= if %x1%==a goto atk101p goto atk012
:atk101p cls echo. --------------------------------------------------------------------- echo. Wave %droidwave% of 25 Droids Remaining On Station: %statdroids% echo. echo. Axel: %axelhealth% Loana: %loanahealth% Storm: %stormhealth% echo. set /a spin=%random% %%4500+690 echo. Storm does %spin% damage to the droid. set /a droidhealth=%droidhealth%-%spin% echo. echo. (A) Attack Droids echo. set /p x1= if %x1%==a goto gata goto atk101p
:gata if %loana% EQU 1 echo. Down you go. && bg sleep 500 && cls set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav
set /a spin=%random% %%12+1 if %spin% EQU 1 sound play hit3.wav if %spin% EQU 2 sound play hitg.wav if %spin% EQU 3 sound play hit.wav if %spin% EQU 4 sound play hit7.wav if %spin% EQU 5 sound play hito.wav if %spin% EQU 6 sound play hitt.wav if %spin% EQU 7 sound play hit9.wav if %spin% EQU 8 sound play hit4.wav if %spin% EQU 9 sound play hitw.wav if %spin% EQU 10 sound play hitn.wav if %spin% EQU 11 sound play hitd.wav if %spin% EQU 12 sound play hitq.wav
set /a spin=%random% %%43+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak
bg sleep 200 sound play ratscream1.wav bg sleep 2000 echo. set /a spin=%random% %% 50+200 set /a axelhealth=%axelhealth%-%spin% echo. if %axelhealth% LEQ 1000 sound play beep17.wav && echo. WARNING AXEL'S HEALTH LOW if %stormhealth% LEQ 1000 sound play beep17.wav && echo. WARNING STORM'S HEALTH LOW if %loanahealth% LEQ 1000 sound play beep17.wav && echo. WARNING LOANA'S HEALTH LOW echo. set /a droidhealth=%droidhealth%-%spin% echo. echo. Commander: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%4+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav echo. bg sleep 500 echo. Shields at 20 sound play beep15.wav bg sleep 300 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 80 sound play beep15.wav echo. echo. SHIELDS UP
set /a spin=%random% %%6+1 if %spin% EQU 1 sound play bwidow2.wav if %spin% EQU 2 sound play bwidow.wav if %spin% EQU 3 sound play bwidow4.wav if %spin% EQU 4 sound play bwidow5.wav if %spin% EQU 5 sound play bwidow6.wav if %spin% EQU 6 sound play bwidow7.wav if %droidhealth% LEQ 0 set /a droidwave=%droidwave%+1 if %droidhealth% LEQ 0 set /a statdroids=%statdroids%-6 if %droidwave% GTR 25 goto Atk014 bg sleep 200 echo. goto atk10t
:atk10t cls set /a spin=%random%% 10+1 if %spin% EQU 1 echo. Your aim your gun at the ceiling panel and shoot. The electricity echo. hits the droids. 5 more droids go down if %spin% EQU 2 echo. You aim again, and take out 10 more droids. && goto downd1 if %spin% EQU 3 echo. Another 12 more go down. && goto downd2 if %spin% EQU 4 echo. Storm: Wiped out 17 More destroyed. && goto downd3 if %spin% EQU 5 echo. Commander: There's another twenty more. && goto downd4 if %spin% EQU 6 echo. Commander: The sooner we get rid of them, them I can solve my other troubles with the ship. if %spin% EQU 7 echo. Storm: Nice fireworks when they blow up. && goto downd5 if %spin% EQU 8 echo. Storm: It maybe effective but we must keep pressing. && goto downd6 if %spin% EQU 9 echo. Storm: All the debris is starting to pile up again. && goto downd7 if %spin% EQU 10 echo. Storm: The Relays do alot of damage to them when I aim my gun at it..
:downd1 set /a statdroids=%statdroids%-5 sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 5000 sound play zzap.wav bg sleep 50 sound play zzap.wav goto downs
:downd2 sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 5000 sound play zzap.wav bg sleep 50 sound play zzap.wav goto downs set /a statdroids=%statdroids%-5
:downd3 sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 5000 sound play zzap.wav bg sleep 50 sound play zzap.wav set /a statdroids=%statdroids%-12 goto downs
:downd4 sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 5000 sound play zzap.wav bg sleep 50 sound play zzap.wav set /a statdroids=%statdroids%-17 goto downs
:downd5 sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 5000 sound play zzap.wav bg sleep 50 sound play zzap.wav set /a statdroids=%statdroids%-20 goto downs
:downd6 sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 5000 sound play zzap.wav bg sleep 50 sound play zzap.wav set /a statdroids=%statdroids%-17 goto downs
:downd7 sound play zzap.wav bg sleep 400 sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 5000 sound play zzap.wav bg sleep 50 sound play zzap.wav set /a statdroids=%statdroids%-24 goto downs
:downs set /a spin-%random% %%4+1 if %spin% EQU 1 if %loana% EQU 1 echo. Let's just get rid of them so we can get off this station. if %spin% EQU 2 if %loana% EQU 2 echo. Just get rid of them. if %spin% EQU 3 if %loana% EQU 3 echo. Good Riddance. if %spin% EQU 4 if %loana% EQU 4 echo. goto atk101p
:atk014 cls echo. Credits:%tesscredits% echo. ROUND 6 COMPLETED echo. echo. There are %statdroids% left on the station. echo. echo. Axel: %axelhealth% echo. Loana: %loanahealth% echo. Storm: %stormhealth% echo. echo. You Find 2 health boosts upon the broken droids set /a hboost=%hboost%+2 pause echo. echo. cls echo. ---------Station Level Three of Spiral (With Relays Nodes)------------- echo. set /a spin=%random% %%3+1 if %spin% EQU 1 if %loana% EQU 1 echo. Loana: I just had an idea. Instead of shooting one relay we can take all three down at once and take out up to a hundred or more of them at once. if %spin% EQU 2 if %loana% EQU 1 echo. Loana: Why not blow all the relays simultaneously as thy come? if %spin% EQU 3 if %loana% EQU 1 echo. Loana: Overload all the relays that should do it.
echo. sound play Loana071.wav bg sleep 8000
echo. Storm: Loana, that is a good idea, I never thought of that. echo. sound play Storm259.wav bg sleep 8000
echo. You each aim for a relay and start shooting it. echo. echo. 105 more Droids are electrocuted, their neuro nets burn out and they explode. echo. echo. Commander: It worked. echo. sound play Comander338.wav bg sleep 3000
set /a statsdroid=%statsdroid%-105 echo. echo. Storm: Here's another group coming. echo. if %loana% EQU 1 echo. Quick, aim for the nearest live relay they are under echo. sound play Loana072.wav bg sleep 5000 echo. You do the same thing again, another 103 more droids are destroyed. sound play zzap.wav bg sleep 100 sound play zzap.wav echo. set /a statsdroid=%statsdroid%-103 echo. Storm: Oh this is so much more easier. echo. sound play Storm260.wav bg sleep 3000
if %loana% EQU 1 echo. I figured that the relays of this station might be && echo. connected to the Neuro Net. Just overload the relay to overload && echo. the Neuronets and they will go down quickly.
echo. Commander: Are you saying if we blow out every relay on the station echo. then it will wipe them all out? echo. sound play Comander339.wav bg sleep 7000
if %loana% EQU 1 echo. Yes. It should take out most of the droids out.
set /a spin=%random% %%43+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak
echo. echo. Storm: Wait I just thought of something, I wouldn't try that Commander, echo. because if we do that the Station might not beable to upgrade the ship if echo. we destroy all its relays. So I suggest we only destroy a few more echo. of them and just stick to just shooting down the rest. echo. sound play Storm261.wav bg sleep 18000
if %loana% EQU 1 echo. Loana: Pearls of wisdom coming from that dense head of yours Storm? echo. sound play Loana073.wav bg sleep 4000
echo. Storm: Hey, I have my moments, heh, heh, heh. echo. sound play Storm262.wav bg sleep 4000 echo. echo. (A) Go with Loana's idea echo. (B) Listen to Storm instead. echo. set /p x1= if %x1%==a goto loanareck if %x1%==b goto stormwise goto atk014
:stormwise cls echo. Credits:%tesscredits% echo. ------------------------------------------------------------------- echo. echo. Commander: We will go with Storm' Idea, I guess we will just have echo. to do things the old fashioned way. echo. sound play Comander340.wav bg sleep 6600 echo. Storm: Locked and loaded, let's get ready echo. echo.(A) Take down another 5 Power Relays echo.(B) Take down 10 Power Relays echo.(C) Take them all out echo. set /p x1= if %x1%==a goto 5relays if %x1%==b goto nofullgrade1 if %x1%==c goto nosupgrade2 goto stormwise
:nosupgrade2 cls echo. Credits:%tesscredits% echo. --------------------------------------------------------------------- echo. echo. You decide to take down all the relays, By choosing this course,you echo. have forfieted the opportunity to upgrade the ship. For the station echo. will cease to function once all the power node relays have been echo. destroyed... echo. pause set noupgrade=1 goto qqw
:nofullgrade1 cls echo. Credits:%tesscredits% echo. --------------------------------------------------------------------- echo. as you take out another 10 more station relays. and destroy another 50 echo. more droids. Storm checks his portable scanner and finds that there are echo. strange fluctuations happening in the power systems in the main echo. station control area. echo. echo. You find that the station upgrade system has been damaged. You destroyed echo. too many power relays. You will only beable to upgrade HALF OF echo. your ship now instead of being able to get the full upgrade. pause set shipuphalf=1 echo. code ends here for now..... pause goto qqw
:5relays echo. Commander: We will take down another 5 more of these relays and then echo. deal with the rest with shooting them down. echo. sound play Comander381.wav bg sleep 7000 echo. Storm: Commander, now you are speaking my language, Ok everyone aim your guns now at the relays here comes the next load of droids. echo. echo. set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
set /a spin=%random% %%2+1 if %spin% EQU 3 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-6 && set /a droidwave=%droidwave%+1 echo. set /a spin=%random% %%20+90 echo. The Commander shoots %spin% damage to Electric Relay set /a droidhealth=%droidhealth%-%spin% set /a spin=%random% %%6+1 echo. Panel Strength 10
if %spin% EQU 1 bg sleep 200 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 40 && sound play fusionr.wav if %spin% EQU 2 bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 if %spin% EQU 3 bg sleep 300 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 300 if %spin% EQU 4 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 5 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 6 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %loana% EQU 1 echo. Loana: Oh there are tons of them. Mighty come in hady. && echo. Memory Chip Taken && bg sleep 4000 && sound play beep16.wav && bg sleep 3000 && set /a mchip=%mchip%+5
set /a panelstr=panelstr-1 if %panelstr LEQ 0 goto teya
:teya bg sleep 1000 echo. set /a spin=%random% %%70+90 if %loana% EQU 1 echo. Loana shoots %spin% damage to panel set /a spin=%random% %%7+1 set /a loanammo=%loanammo%-4 set /a panelstr=%panelstr%-2 if %spin% EQU 1 sound play pulserifle.wav if %spin% EQU 2 sound play pulserifle2.wav if %spin% EQU 3 sound play pulserifle3.wav && bg sleep 100 && sound play pulserifle6.wav if %spin% EQU 4 sound play pulserifle4.wav if %spin% EQU 5 sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 6 sound play pulserifle6.wav if %spin% EQU 7 sound play pulserifle7.wav && bg sleep 90 && sound play pulserifle3.wav if %spin% EQU 8 echo. Loana gets hit for 20 damage && set /a loanahealth=%loanahealth%-20
echo. The panels are caving in, there are sparks starting to fly.. echo. bg sleep 400 rem - Sets the level of Damage done of Loana's laser gun for the Droid. set /a spin=%random% %%265+36 set /a droidhealth=%droidhealth%-%spin%
bg sleep 1000 echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. if %spin% EQU 2 echo. if %spin% EQU 3 echo. if %spin% EQU 4 echo. Loana gets hit 9 damage done. && set /a loanahealth=%loanahealth%-11 if %spin% EQU 5 echo. if %spin% EQU 6 echo. if %spin% EQU 7 echo. Loana gets hit for 15 damage done. && set /a loanahealth=%loanahealth%-22 echo. Storm: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%6+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav if %spin% EQU 5 sound play shielddown5.wav if %spin% EQU 6 sound play shielddown6.wav
echo. bg sleep 600 echo. Shields at 20 sound play beep15.wav bg sleep 100 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP sound play beep15b.wav
echo. The relay panels overoads. and all the droids are zapped, and overload.
sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 200 sound play zzap.wav
echo. 8000+ damage done to the droids. echo. echo. Commander: How do you like that, Tin Cans. echo. sound play Comander342 bg sleep 4000
if %loana% EQU 1 echo. Loana: Commander: you're starting to sound like Storm. echo. sound play Loana074.wav bg sleep 5000
set /a statsdroid=%statsdroid%-40
echo. 40 more of them go down. pause
echo. echo. Commander: Ok that will be enough of the relays , and as for the rest echo. of them, we will just aim and shoot them all down. echo. sound play Comander343.wav bg sleep 7000
echo. echo, Storm: Here's another load coming. sound play Storm263.wav bg sleep 3000
set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% equ 2 sound play droid2.wav && bg sleep 3000 && echo. && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. && echo. Storm: I don't take threats. && bg sleep 1000 echo.
set /a spin=%random% %%4+1 if %spin% EQU 1 echo. Storm: Take That if %spin% EQU 2 echo. Storm: And That. if %spin% EQU 3 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-6 && set /a droidwave=%droidwave%+1 echo. set /a spin=%random% %%20+90 echo. The Commander shoots %spin% damage to Electric Relay set /a droidhealth=%droidhealth%-%spin% set /a spin=%random% %%6+1 echo. Panel Strength 10
if %spin% EQU 1 bg sleep 200 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 40 && sound play fusionr.wav if %spin% EQU 2 bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 if %spin% EQU 3 bg sleep 300 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 300 if %spin% EQU 4 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 5 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 6 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100
bg sleep 1000 echo. set /a spin=%random% %%70+90 if %loana% EQU 1 echo. Loana shoots %spin% damage to Droid set /a spin=%random% %%7+1 set /a loanammo=%loanammo%-4 set /a panelstr=%panelstr%-2 if %spin% EQU 1 sound play pulserifle.wav if %spin% EQU 2 sound play pulserifle2.wav if %spin% EQU 3 sound play pulserifle3.wav && bg sleep 100 && sound play pulserifle6.wav if %spin% EQU 4 sound play pulserifle4.wav if %spin% EQU 5 sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 6 sound play pulserifle6.wav if %spin% EQU 7 sound play pulserifle7.wav && bg sleep 90 && sound play pulserifle3.wav if %spin% EQU 8 echo. Loana gets hit for 20 damage && set /a loanahealth=%loanahealth%-20
bg sleep 400 rem - Sets the level of Damage done of Loana's laser gun for the Droid. set /a spin=%random% %%165+6 set /a droidhealth=%droidhealth%-%spin%
bg sleep 1000 echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. if %spin% EQU 2 echo. if %spin% EQU 3 echo. if %spin% EQU 4 echo. Loana gets hit 11 damage done. && set /a loanahealth=%loanahealth%-11 if %spin% EQU 5 echo. if %spin% EQU 6 echo. if %spin% EQU 7 echo. Loana gets hit for 22 damage done. && set /a loanahealth=%loanahealth%-22 echo. Storm: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%6+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav if %spin% EQU 5 sound play shielddown5.wav if %spin% EQU 6 sound play shielddown6.wav
echo. bg sleep 600 echo. Shields at 20 sound play beep15.wav bg sleep 100 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP sound play beep15b.wav sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 200 sound play zzap.wav
echo. 7950+ damage done to the droids. echo. echo. Commander: There goes down another group. One less group to have to deal with. echo. sound play Comander344.wav echo. bg sleep 4000
if %loana% EQU 1 echo. Loana: One group less is better for me. echo.
set statdroids=%statdroids%-30
echo. 30 more of them go down. pause goto qqw
:qqw set droidwave=0 set /a spin=%random% %%1000+1800 set droidhealth=%spin% goto qqr
:qqr cls echo. Credits:%tesscredits% echo. -------------Going around to the fourth level of the spiral---------- echo. echo. Wave %droidwave% of 60 Droids Remaining On Station: %statdroids% echo. echo. Commander: Here we go again, the numbers are huge. echo. echo. Storm: Just keep shooting, they will go eventually. echo. if %loana% EQU 1 echo. Why don't we just pull the plug echo. echo. echo. (A) Attack echo. set /p x1= if %x1%==a goto gofr goto qqr
:gofr set /a spin=%random% %%7+1 if %spin% EQU 1 echo. Commander: We don't know where the plug is, and if we pull the wrong plug we could shut down the whole station and have no ship upgrades at all. if %spin% EQU 2 echo. Commander: If we pull the plug, we might pull the plug on the upgrade if %spin% EQU 3 echo. Commander: We might pull the wrong plug and cripple the station. if %spin% EQU 4 echo. Commander: We just want to get rid of only the droids. if %spin% EQU 5 echo. Commander: We don't know their technology well enough if %spin% EQU 6 echo. Commander: We must know what we are doing if %spin% EQU 7 echo. Commander: We don't want to pull the plug on the ship upgrade. Shooting them might be the best way. rem if %droidwave% GTR 60 goto attack21
echo. if %loana% EQU 1 echo. Ohh I see...(slaps head) echo.
set /a spin=%random% %%17+1 if %spin% EQU 1 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 2 sound play droidsteps.wav && bg sleep 600 if %spin% EQU 3 sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 4 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 5 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 6 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 7 sound play droidsteps5.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 8 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 9 sound play droidsteps.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 10 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 11 sound play droidsteps2.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 12 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps4.wav && bg sleep 400 if %spin% EQU 13 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps5.wav && bg sleep 400 if %spin% EQU 14 sound play droidsteps3.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 if %spin% EQU 15 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps.wav && bg sleep 400 if %spin% EQU 16 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps3.wav && bg sleep 400 if %spin% EQU 17 sound play droidsteps4.wav && bg sleep 200 && sound play droidsteps2.wav && bg sleep 400 && sound play droidsteps5.wav
set /a spin=%random% %%3+1 if %spin% EQU 1 sound play droid1.wav && bg sleep 3000 && echo. Storm: Talk, is cheap.. && bg sleep 1000 if %spin% EQU 2 sound play droid2.wav && bg sleep 3000 && echo. Storm: Bla bla bla. && bg sleep 1000 if %spin% EQU 3 sound play droid3.wav && bg sleep 3000 && echo. Storm: I don't take threats. && bg sleep 1000
set /a spin=%random% %%4+1 if %spin% EQU 1 echo. Circuits fly everywhere. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 2 echo. Another one explodes. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 3 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-8 && set /a droidwave=%droidwave%+1 if %spin% EQU 4 echo. the Droid group misses and explodes.. && set /a statdroids=%statdroids%-6 && set /a droidwave=%droidwave%+1 echo. set /a spin=%random% %%20+90 echo. The Commander shoots %spin% damage to Electric Relay set /a droidhealth=%droidhealth%-%spin% set /a spin=%random% %%6+1 if %spin% EQU 1 bg sleep 200 && sound play fusionr.wav && bg sleep 100 && sound play fusionr.wav && bg sleep 40 && sound play fusionr.wav if %spin% EQU 2 bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 200 if %spin% EQU 3 bg sleep 300 && sound play fusionr.wav && bg sleep 200 && sound play fusionr.wav && bg sleep 300 if %spin% EQU 4 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 5 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 if %spin% EQU 6 bg sleep 200 && sound play fusionr.wav && bg sleep 180 && sound play fusionr.wav && bg sleep 160 && sound play fusionr.wav && bg sleep 100 echo. Panel Strength 10
set /a spin=%random% %%43+1 if %spin% EQU 1 if %stormhealth% LEQ 500 echo. Storm: I feel so weak.. I can't go on if %spin% EQU 2 if %stormhealth% LEQ 500 echo. Storm: Health.. HEalth.. give me health. if %spin% EQU 3 if %stormhealth% LEQ 500 echo. Storm: I have lost alot of my health. I might not make it. if %spin% EQU 4 if %stormhealth% LEQ 500 echo. Storm: Give me a health boost.. NOW if %spin% EQU 5 if %stormhealth% LEQ 500 echo. Storm: I am just about spent... if %spin% EQU 6 if %stormhealth% LEQ 500 echo. Storm: Health is running low. Restore me.. NOW if %spin% EQU 7 if %stormhealth% LEQ 100 echo. Storm: We're done for, must have health. if %spin% EQU 8 if %stormhealth% LEQ 100 echo. Storm: I don't understand, I've never failed before. if %spin% EQU 9 if %stormhealth% LEQ 100 echo. Storm: I can't go on. Need health boost NOW if %spin% EQU 10 if %stormhealth% LEQ 100 echo. Storm: This might be a little too much for me if %spin% EQU 11 if %stormhealth% LEQ 100 echo. Storm: I need to rest now. if %spin% EQU 12 if %stormhealth% LEQ 100 echo. Storm: We should've taken extra health boosts before we left. if %spin% EQU 13 if %stormhealth% LEQ 100 echo. Storm: I wish I was somewhre ele right now. if %spin% EQU 14 if %stormhealth% LEQ 100 echo. Storm: I don't feel so good guys if %spin% EQU 15 if %stormhealth% LEQ 100 echo. Storm: My strength is draining from me fast if %spin% EQU 16 if %stormhealth% LEQ 100 echo. Storm: Strength is going fast. if %spin% EQU 17 if %stormhealth% LEQ 100 echo. Storm: You must go on without me if %spin% EQU 18 if %stormhealth% LEQ 100 echo. Storm: Flee back to the ship go quickly, I can't go on for much longer. if %spin% EQU 19 if %stormhealth% LEQ 100 echo. Storm: Leave me here, you might beable to escape back to the ship. if %spin% EQU 20 if %stormhealth% LEQ 100 echo. Storm: Keep Going. if %spin% EQU 21 if %stormhealth% LEQ 90 echo. We're done for if I don't survive, you won't survive. if %spin% EQU 22 if %stormhealth% LEQ 1000 echo. Storm: My health is running very low, must find a boost soon if %spin% EQU 23 if %stormhealth% LEQ 1000 echo. Storm: Must replace health soon. if %spin% EQU 24 if %stormhealth% LEQ 1000 echo. Storm: Do you have any spare health boosts? if %spin% EQU 25 if %stormhealth% LEQ 1000 echo. Storm: Did we bring plenty of boosts with us? if %spin% EQU 26 if %stormhealth% LEQ 1000 echo. Storm: I am beginning to weaken if %spin% EQU 27 if %stormhealth% LEQ 1000 echo. Storm: I am weakening. if %spin% EQU 28 if %stormhealth% LEQ 1000 echo. Storm: Only 1000 health left, how much health do you guys have? if %spin% EQU 29 if %stormhealth% LEQ 1000 echo. Storm: We are running out of strength if %spin% EQU 30 if %stormhealth% LEQ 1000 echo. Storm: Our health is running dangerously low now if %spin% EQU 31 if %stormhealth% LEQ 1000 echo. Storm: We still have long way to go but our health is not in good shape. if %spin% EQU 32 if %stormhealth% LEQ 1000 echo. Storm: This is not good, my health is not at a good level if %spin% EQU 33 if %stormhealth% LEQ 1000 echo. Storm: This looks bad guys, my health is under 1000 now if %spin% EQU 34 if %stormhealth% LEQ 1000 echo. Storm: We have not prepared well our health is almost out if %spin% EQU 35 if %stormhealth% LEQ 2000 echo. Storm: I have quarter health left. It i dwindling fast if %spin% EQU 36 if %stormhealth% LEQ 2000 echo. Storm: Keep an eye on our health it is getting low if %spin% EQU 37 if %stormhealth% LEQ 2000 echo. Storm: The health is low if %spin% EQU 38 if %stormhealth% LEQ 3000 echo. Storm: Health is now at under half. I have to watch it if %spin% EQU 39 if %stormhealth% LEQ 3000 echo. Storm: It's easy to become too bsy shooting and not notice your health going down if %spin% EQU 40 if %stormhealth% LEQ 3000 echo. Storm: Health is going down if %spin% EQU 41 if %stormhealth% LEQ 3000 echo. Storm: I've weakened some more if %spin% EQU 42 if %stormhealth% LEQ 3000 echo. Storm: Weakening a little more. if %spin% EQU 43 if %stormhealth% LEQ 3000 echo. Storm: I feel weak
bg sleep 1000 echo. set /a spin=%random% %%70+90 if %loana% EQU 1 echo. Loana shoots %spin% damage to Droid set /a spin=%random% %%7+1 set /a loanammo=%loanammo%-4 set /a panelstr=%panelstr%-2 if %spin% EQU 1 sound play pulserifle.wav if %spin% EQU 2 sound play pulserifle2.wav if %spin% EQU 3 sound play pulserifle3.wav && bg sleep 100 && sound play pulserifle6.wav if %spin% EQU 4 sound play pulserifle4.wav if %spin% EQU 5 sound play pulserifle5.wav && bg sleep 90 && sound play pulserifle2.wav if %spin% EQU 6 sound play pulserifle6.wav if %spin% EQU 7 sound play pulserifle7.wav && bg sleep 90 && sound play pulserifle3.wav if %spin% EQU 8 echo. Loana gets hit for 20 damage && set /a loanahealth=%loanahealth%-20
bg sleep 400 rem - Sets the level of Damage done of Loana's laser gun for the Droid. set /a spin=%random% %%365+76 set /a droidhealth=%droidhealth%-%spin%
bg sleep 1000 echo. set /a spin=%random% %%7+1 if %spin% EQU 1 echo. if %spin% EQU 2 echo. if %spin% EQU 3 echo. if %spin% EQU 4 echo. Loana gets hit 11 damage done. && set /a loanahealth=%loanahealth%-11 if %spin% EQU 5 echo. if %spin% EQU 6 echo. if %spin% EQU 7 echo. Loana gets hit for 22 damage done. && set /a loanahealth=%loanahealth%-22 echo. Storm: SHIELDS DOWN... (Regenerating) set /a spin=%random% %%6+1 if %spin% EQU 1 sound play shielddown.wav if %spin% EQU 2 sound play shielddown2.wav if %spin% EQU 3 sound play shielddown3.wav if %spin% EQU 4 sound play shielddown4.wav if %spin% EQU 5 sound play shielddown5.wav if %spin% EQU 6 sound play shielddown6.wav
echo. bg sleep 600 echo. Shields at 20 sound play beep15.wav bg sleep 100 echo. Shields at 50 sound play beep15.wav bg sleep 100 echo. shields at 100 sound play beep15.wav echo. echo. SHIELDS UP sound play beep15b.wav sound play zzap.wav bg sleep 300 sound play zzap.wav bg sleep 200 sound play zzap.wav
echo. 8950+ damage done to the droids. echo. echo. Commander: There goes down another group. One less group to have to deal with. echo. sound play Comander344.wav echo. bg sleep 4000
if %loana% EQU 1 echo. Commander, you sound like Storm. echo.
set /a spin=%random% %%40+20 set statsdroid=%statsdroid%-%spin%
echo. %spin% more droids go down. bg sleep 4000 if %droidwave% GTR 60 goto attack20 goto qqr
:attack20 cls echo. Credits:%tesscredits% echo. ROUND 7 passed... there are %statdroids% left on the station. echo. echo. Axel: %axelhealth% Storm: %stormhealth% Loana: %loanahealth% echo. echo. Memory Chips collected: %mchip% echo. echo. You receive 2 Health Boosts from broken droid parts. echo. echo. You are now at the Halfway Point. You can echo. echo. (A) Give a health boost to a party member echo. (B) Return back to ship echo. (C) Continue the mission echo. set /p x1= if %x1%==a goto halfboost if %x1%==b goto aborthm if %x1%==c goto atk21 goto attack20